Opinions of Japanese game producers on domestic producers

Source: Internet
Author: User
(1) lack of market concepts;
By the way, a lot of works that are under pressure eager for quick success are indeed so. In addition, there are some producers who are too keen to make games based on their personal preferences, and lack of understanding of the market is also a fact. In fact, some producers are doing well.
(2) Chinese game producers place too much emphasis on making localized games, rather than targeting the world;
Recently, it seems that some works have gone overseas, mainly in other Asian countries. It is said that the effect is good. He did not say that we should not be localized, but that we do not pay enough attention to overseas applications. After a period of accumulation, we should broaden our horizons.
(3) Chinese game producers often develop works that are too detailed in some aspects but completely incompatible with the whole;
There is still a lack of overall picture.
(4) I often leave the company half-way because of better treatment and have no professional ethics at all; or I often seek a higher salary with my resignation as a threat;
No way. This is the case in China. People are worthless. It will be better in the future.
(5) Extreme capitalism, everything is for money;
There is nothing wrong with commercialization, but I think he means that the excessive pursuit of money will lead to the loss of some gameplay. I 'd rather spend 1 million more to make a high-quality product than 1 million less to be mediocre.
(6) Lack of the habit of reporting to superiors, lack of communication, and seldom listen to opinions;
Contact with the following 9th points.
(7) lack of flexibility and failure to change the previous design scheme based on actual changes;
Lack of experience and fear of errors. In fact, inaction is sometimes a mistake.
(8) Chinese game producers have no concept of roles. They have never experienced roles like Zelda or Mario in their childhood. "Roles" are meaningless to them;
We do lack impressive game roles. You must know that the role charm of a game plays a decisive role in attracting players.
(9) inexplicable sense of superiority, always feeling good about yourself and feeling superior to others;
Our modesty does not know where to go.

From http://bbs.gamedev.csdn.net/Web/59682/ShowPost.aspx

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