Orchard Farm cropping game compounding split mode app system development

Source: Internet
Author: User

330 Compounding split Orchard game app system development (SU Childe 188.1414.7927) Skins Fruit game development, Rose Manor game development, compounding split game development, 330 pattern development, 330 orchard system development, compounding split farm system development, UK fruit development, Pipigo game Introduction, location of the move. Because of the small form of mobile interconnection device, it is born with movable characteristics, people can take it anytime, anywhere search information, office, entertainment, shopping, etc., in a fast-paced lifestyle, can move and carry terminal equipment at any time, in buses, subways, trains and other special occasions can also access the network at any time, receive information , improve people's efficiency, speed up the dissemination of information.

Orchard compound split game simple and easy to operate, new players only need to invest 330 yuan in the market to buy 300 fruits, with 300 fruit open a green space, the fruit of daily production split, the fruit can be sold to other players every day, you can also increase the amount of compound in the land to split, the more fruit of the more cultivated fruit. Players in addition to take care of their own orchard income, but also by the recommended friends to clean the orchard to increase their number of fruits (direct push friends more, cleaning the more times, cleaning will get friends fruit growth of 10% reward) to achieve the accumulation of fruit.

Game Benefits

Orchard Compounding split game only 330 yuan, daily according to the game player data to split, split rate of about 3%, input as long as one months or so to return to this, recommend friends players can get a friend's daily income of 10%, according to input 330 to obtain 300 fruits, daily insist on re-investment, 180 days later can yield more than 60,000 fruit, perhaps some people find it inconceivable, but this is the fact, this is the charm of compound interest multiplied!

Game rules

1, open: The choice of land type Open, the number of fruit to meet the number of land fruit range on the success of the Open pool (land type range is divided into: 300 fruit =< Green pond = 3,000 fruit, 3,000 fruit =< Golden <=30000 only Fruit).

Note: 5 Gold pools, 10 green pools.

2, Stocking: Select the open pool, according to the amount of land to enter the number of cultivation of fruit, the fruit from the warehouse.

3, split: Daily 1 o'clock in the morning calculation yesterday split proportion, only today all the user pool of fruit to be split once, the fruit needs to be harvested daily hand back to the warehouse. (from the poem Childe 188.1414.7927)

Note: A, the actual split percentage of players = (total funds of new registered members/Total funds of existing users) * Split factor + Eagle Grade * growth rate 0.05%-(4-fruit grade) * grade factor 0.1%; game home just show normal split proportion, that is (yesterday new registered Member total funds/ Total existing user funds) * split coefficient; (B) Total capital refers to the integration of fruit and fruit in the pool and in the warehouse; C, fruit number = total number of fruits in the field * player actual split proportion; D, (total funds of new registered members/Total funds of existing users) * Split coefficient <0.5%, according to 0.5% Count,5%< (total funds of new registered members/Total funds of existing users) * split coefficient, according to 5% calculation; E, daily 1 o'clock in the morning-2 to prohibit background modification factor, prohibit the front-end operation.

4, cultivation: Choose to be cultivated and opened the pool, cultivate the fruit, if the cultivation of the pond reaches the maximum number of upper limit and the fruit is not put out, can be again to other ponds to cultivate.

Note: If a green pond 2500 fruit, the cultivation can be placed fruit up to 500.

5, Harvest: The fruit in the pool (the total number-the lowest number of the pool) all back into the warehouse.

Note: A, not selectable harvest quantity; B, Harvest the fruit: every day to click on each piece of fruit produced, the fruit into the warehouse, if the day did not harvest fruit, the fruit will be covered by the next day.

6, Cleaning: If a friend has a fruit today, cleaning the pond for friends and then generate the corresponding income (the number of friends fruit * sweep coefficient, sweep coefficient default is 10%)

Note: A, friends Pond Day does not sweep, will not accumulate; B, consumes 100 fruits (in the warehouse) to purchase one-click Cleaning function, clean the user under all friends, cleaning service period 30th; C, can only help the offline friends pond cleaning; D, friends do not harvest the day before the fruit can not be cleaned, cleaning proceeds according to the last time a friend harvest fruit count.

7. Two ways to increase the income: A, from other players to buy fruit and fruit to increase the growth, to obtain more output income; B, multi-recommended players to join, become their friends, to get more cleaning farm opportunities.

8. The fruit and fruit can be traded freely and harvested into the warehouse for sale, and the sale of fruit or fruit system will be deducted 10% of the handling fee.

Game Highlights

Sell fruit: Open 10 Green Pond (total 3000), sell the fruit can avoid handling fee, some players like to take a fixed salary every day feeling, this system satisfies the player wish also promotes the fruit circulation, the fruit actually is the daily income.

Interest issued: Orchard Compounding split game circulation is very small, the system fixed issue 500,000 fruit, the platform is mainly used for registered members, that is, the new player registration must buy the fruit produced by the members, this will be a very hungry game.

High playability: Orchard compound splitting game is very high, advanced players need a lot of fruit to spend, fruit growth is difficult to meet the consumption of players; For example: games can buy magic growth, magic growth can have reverse circulation function (fruit production fruit);

As we all know, consumption is a powerful driving force to promote the development of the whole society, and the Hundred-year network is riding the big wave of sharing economy, based on the huge consumption market of our country, the traditional interest relationship between factories, businessmen and consumers has been creatively subverted, which truly creates a new business idea of consumption creation value. This idea responds to the national supply-side structure reform policy, helps enterprises to inventory, help businesses to sell more products to increase repeat customers, help consumers to invest in investment, to obtain points dividends, so as to promote consumption, consumption and create a virtuous cycle of value, so that the vast number of manufacturers, suppliers, operators, consumers to participate in the market together, Share the market dividend and realize the dream of common prosperity.

Orchard Farm cropping game compounding split mode app system development

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