[Original] unity3d deep dive-Particle System

Source: Internet
Author: User

The particle system is a two-dimensional image rendered in 3D controls. It is mainly used for smoke, fire, water drops, fallen leaves, and other effects. A particle system consists of three independent parts: an example transmitter, a particle animation, and a particle Renderer.

Some particle effects are included in unity. In assets> importpackage> particles, you can set the prticles. unitypackage is imported into the project. These particle effects include: dust, fire, water, smoke, and sparkles ), there are also some particle resources sources, MISC (Miscellaneous), such

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