Painter draw Exile Samurai Tutorial Share

Source: Internet
Author: User
Give your painter software users a detailed analysis of the lessons to be drawn in exile Samurai.
Tutorial Sharing:
Let's take a look at the effect of the drawing.

Drafting phase
At the beginning of the painting is actually doing some speed painting practice, not long, just do some of the structure of light sense of the basic exercise, and then drew the samurai, look back and want to continue in-depth. (Figure 01)

Figure 01
Since it is a samurai, it must first find some pictures of samurai class reference, to understand its structure and style. (Figure 02)

Figure 02
My initial idea of the world view was that the warrior came from hell, because of the perennial war, the murderous and resentful of the samurai kept him in exile. Whenever he was given a certain time, he would appear to kill. So at the beginning of the design, it is not possible to use brighter designs and tones, whereas some dark elements are needed to highlight the concept of death.
OK, I will enlarge the original small picture to continue to play "Imagine", a phantom horse is I immediately think about the concept of mounts. Here to say, I use black and white manuscript to continue the in-depth approach, in such a way to control the sketch, the picture can be unified, this step is to determine the location of the main light source, as well as the relationship between the subject and the background. (Figure 03)

Figure 03
Continue to refine the sketch
Here is the brush I used, because the texture of the illustration to show the texture of the oil painting, so using a can imitate similar to the oil painting brush (Figure 04). I think a lot of people should be on this brush is not unfamiliar, it is the nature of the brush is the kind of texture, the corresponding adjustment of some of the parameters, you can make the desired effect of the style of the screen.

Figure 04
Continue to refine the sketch draft. (Figure 05)

Figure 05
By this step, basically the large body, and some details of the texture has been a more comprehensive account. (Figure 06)

Figure 06
In the process of gradual improvement, I used a method: At the same time painting sketches, add a layer of overlay and color added layer, draw light and color to observe the effect of color, and constantly open closed layer repeatedly observed, so as possible with the color effect I want to match. In addition, I have made corresponding adjustments to the characters ' movements and structures at this stage. (Figure 07, figure 08)

Figure 07

Figure 08
Paint phase
When the sketch is almost there, it's time to paint the stage. In fact, the completion of the sketch is different from person to person, I like to complete the stage of 70-80% to paint, if too deep, afraid after the color plus to change some of the design will be very troublesome, so or leave room for later modification.
First I added a layer of curved layer to adjust the overall picture of the color, by the smooth use of cool colors, the performance of hell metal cold texture, dark relative to the use of warm as a contrast (Figure 09).

Figure 09
The curve reference is shown in Figure 10. (Figure 10)

Figure 10
After a good feeling, the next step is exciting to add a variety of colors of the stage! (Figure 11)

Figure 11
Here, I first roughly divided the color of the various parts, you can overlay the color of the way to spread the large color block used to distinguish. Some of the details, including some Phnom Penh and colored cloth can be directly selected according to the light and lighting principles to paint, pay attention to the connection with the various parts. (Figure 12)

Figure 12
To perfect the background of the hierarchical relationship and foreground ground, the ground adds some skeleton skull elements. Continue to further improve, this step added to the water chestnut smoke effects and background of the cloud effect, with some cloud brush to show the background texture, so that it becomes soft retreat far, pay attention to some random, must not die. (Figure 13)

Figure 13
This is about the painting and performance of metal textures, because this painting to the original painting, in fact, metal things by stacking material to performance will be faster, but also more effective, but I would like to try to use the brush to show the texture of the metal, so that it more painting feeling. (Figure 14)

Figure 14
The metal's high light, gray level and shading line and the dark part of the reflective excessive are relatively hard, coupled with some wear effect. Here are some of the recommended brushes for metal painting, personally prefer. (Figure 15, Figure 16, 17)

Figure 15

Figure 16

Figure 17
Painting a metal brush is actually quite a lot, there are a variety of mechanism effect can be expressed, look at their habits and like which one, I also continue to try and grope.
Increase the sense of light
Ok, to this step will feel the screen more boring without elasticity, because this picture is dark tone, so the dark place will feel not breathable, will be like a big silhouette, that time I began to increase the "air sense" (Fig 18), with filter color and linear add layer to draw a breathable light sense, so that the whole picture is "alive."

Figure 18
The picture to this stage, I began not anxious to continue in-depth, but to feel the whole picture to the feeling of the original set, that is, beginning to think of the concept of exile warriors from hell. So I went on to try the color adjustment, adding three palette layers for the screen palette (Figure 19).

Figure 19
Well, this step is a relatively large change, dark color bias to the cold green, and warm tones to contrast. Then, on the horse's body, the horseshoe and the characters on the back of the decorations on the increase of the purple light effect, highlighting the power of dark magic, so that the picture has a flow of feeling. The final picture of the eyes of the people and horses, this is my personal habits, I used to put the eyes to the last performance, because the eyes are the simplest and most difficult, able to show the role of the expression of the key. (Figure 20)

Figure 20
Finalization and adjustment
Finally in the light effect I used the painting light brush to continue to foil the overall atmosphere, so that the screen more "live." Then make the final adjustment in some unreasonable structure and the whole relation. (Figure 21)

Figure 21
Well, the above information is a small series for you painter of this software users brought to the detailed drawing of the Exile Samurai tutorial interpretation of the full content of sharing, you see the users here, in general, black and white drafting + late laminated painting way pros and cons, the advantage is relatively fast, the overall good grasp, It is easy to draw the light and shade, the disadvantage is that the late folding is difficult to control, need to do some more attempts, and now everyone quickly to try to draw it.

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