Photoshop design lifelike brick wall effect

Source: Internet
Author: User
Tags filter continue delete key
Photoshop design image of lifelike brick wall effect

Figure 01 Completion effect

Figure 02 Footage

"Broken brick wall texture" of the production process of the specific production steps are as follows:

(1) Execute the "file \ Open" menu command, open the "footage" picture, create a new "Layer 1" above the background layer, and fill the canvas with a gray, as shown in Figure 03.

Figure 03 Gray Fill Canvas

(2) switch to channel panel operation, click "Create New Channel" button, new ALPHA1 Channel, execute "filter \ Render \ Cloud" menu command, as shown in Figure 04.

Figure 04 Executing the filter \ Render \ Cloud menu command

(3) Drag the "ALPHA1" channel to the "Create new channel" button, copy the "ALPHA1 copy" channel, perform the "image \ Adjust \ level" menu commands, adjust, the contrast enhanced, as shown in Figure 05.

Figure 05 Adjusting the color level to enhance the contrast

(4) perform the "image \ Adjust \ Reverse" menu command for the "ALPHA1" channel to get the correct selection, as shown in Figure 06.

Figure 06 Performing the image \ Adjust \ reverse menu command

(5) Drag the "ALPHA1 copy" channel to the "Create new channel" button, copy the "ALPHA1 2" channel, continue to perform the "image \ Adjust \ level" menu command, the contrast enhanced again, as shown in Figure 07.

Tip: In three channels, the first two is the desired texture channel for the illumination effect, the "ALPHA1 channel" is to obtain the uneven effect of the wall, "ALPHA1 channel copy" is to obtain the broken part, "ALPHA1 Channel copy 2" To remove the unwanted part of the selection channel.

Figure 07 enhances the contrast again

(6) Back to the layers panel, "Layer 1" to perform the "filter \ Render \ Lighting effect" menu command, "Texture channel" selected as "ALPHA1" channel, "Light type" selected as light, "height" set to 50, as shown in Figure 08.

Figure 08 performing the filter \ render \ Lighting Effects menu command

(7) Continue to the "Layer 1" to perform the filter \ render \ Lighting Effects menu command, Texture Channel selected as the "ALPHA1 copy" channel, as shown in Figure 09.

Figure 09 Continue with the filter \ render \ Lighting Effects menu command

(8) When you load the selection of the ALPHA1 Copy 2 channel, press the DELETE key to delete the contents of the Layer 1 selection, exposing the brick wall of the background layer, as shown in Figure 10.

Figure 10 Deleting the contents of a selection

(9) To this "broken brick wall texture" of the production process is complete, the final effect and layer distribution, as shown in Figure 11.

Figure 11 Completion effect



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