Photoshop Grinding Leather Cheng fine commercial neutral grey grinding method

Source: Internet
Author: User

The neutral grey grinding is a more fine grinding method extending on the basis of hyperbola. The operation is the same as the hyperbola, just a neutral gray layer underneath the observation group, which replaces the hyperbola, and the dimming and dimming operations are done on this layer.

Final effect

Original

1, except Scar:

Open the original material, copy a layer, named "except Scar", using the repair tool to remove larger scars, flaws and so on.

2. Establish the essential observation Group of the neutral ash fine repair, the observation group remains at the top of all layers. A, create a new group 1 at the top of the layer, named the observation group. b, create a new layer 1 fill black in the group, and change the layer blending mode to color. C, create new Layer 2 fill black in Group, change layer blending mode to

2. Set up the essential "observation Group" of the neutral ash fine repair, the observation group has remained at the top of all layers.

A, create a new group 1 at the top of the layer, and name it "observation group."

b, create a new layer 1 fill black in the group, and change the layer blending mode to "color".

C, create new Layer 2 fill black in Group, change layer blending mode to "overlay".

D, if the effect is not obvious, in the group to establish a curve adjustment layer, pressing dark, brightening to achieve increased contrast effect.

3, the essence of neutral ash refinement---lighting and texture of the reshaping:

A, under the "Observation group" "except scar" layer above the new layer, named "Light/Texture", fill 50% neutral gray, Layer mode for "soft light."

b, select the diameter of 7 pixels below the flexible corner brush, brush opacity set to: 5%, Flow is: 50%, enlarge the canvas to 500%.

C, set the foreground color white, in a single pixel as a unit light rub in the gray layer of the darker parts, so that its transition evenly with the surrounding. Sets the foreground color to black, gently erases the brighter part of the gray layer in a single pixel, and also makes it even with the surrounding transition.

D, increase the brush, with the Black-and-white front color light and dark transition area, so that the smooth transition between the shades.

E, reduce the brush, with the Black-and-white foreground light wipe the eyes black and whites, and white brush to polish the eyes light.

4, color palette: A, the new level adjustment layer to achieve the overall pressure of the dark effect. Black/gray/white field parameters: 0/0.73/255. Select the soft corner brush tool to set the foreground color to black, and rub the brow, eyes, nose, lip, clothing, background, and hair in the color adjustment layer mask. 4, Color matching: b, the establishment of hue/saturation

4, Color Matching:

A, the new "color level" adjustment layer to achieve the overall pressure of the dark effect. Black/gray/white field parameters: 0/0.73/255. Select the soft corner brush tool to set the foreground color to black, and rub the brow, eyes, nose, lip, clothing, background, and hair in the color adjustment layer mask.

4, Color Matching:

b, the establishment of "hue/saturation" adjustment layer, select the full map saturation down to "-100", the layer opacity reduced to: 77%, so that the effect to achieve low saturation. Set the soft corner brush tool, set the foreground color to black, and rub the brow, eyes, lips and cheeks.

4, Color Matching:

C, the establishment of "Photo filter" adjustment layer, select the "Color" option, the concentration parameter is 71, choose color: RGB values are: 236/138/0. Select the soft corner brush tool to set the foreground color to black, wipe the eye and clothes, and begin to recreate the complexion later.

4, color palette: D, the establishment of an optional colour adjustment layer, fine-tuning the color, value: red: -57/-7/0/25; yellow: -45/-38/-66/0; White: 0/-53/-29/0, select the soft corner brush tool, set foreground color to black, light wipe clothes and hair. 4, Color matching: E, the establishment of a balance adjustment layer, following

4, Color Matching:

D, the establishment of "optional color" adjustment layer, fine-tuning the color, the value:

Red: -57/-7/0/25 yellow: -45/-38/-66/0; White: 0/-53/-29/0, select the soft corner brush tool, set foreground color to black, light wipe clothes and hair.

4, Color Matching:

E, the establishment of "color balance" adjustment layer, continue to fine-tune skin tone, select the high light value: -6/1/3. So far, we've done all the toning process.

5, Sharpening: Stamped layer (shortcut key CTRL + Shift + ALT + E). New layer named soft light, layer mode is linear light, perform: Filter other high contrast retention, radius set to: 0.5. Create a layer mask for the sharpening layer, select the soft corner brush tool, set the foreground color to black, and brush the contour

5, Sharpening:

Stamped layer (shortcut key CTRL + Shift + ALT + E). New layer named "Soft Light", layer mode is "linear Light", perform: Filter > Other > High contrast retention, radius set to: 0.5. Create a layer mask for the sharpening layer, select the soft corner brush tool, set the foreground color to black, and light the contour line to eliminate the sharpening transition.

6. Cosmetic defect:

Stamped layer, use the Repair tool to eliminate the high light point and other flaws caused by sharpening, and finally save to the image format we used.

Final effect:

Note : More wonderful tutorials Please pay attention to the triple Photoshop tutorial section, triple PS group: 182958314 welcome you to join

Category:
    • PS Image Processing
    • PS Grinding Course

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