For users of Photoshop software, share a tutorial on high frequency grinding.
1-1, this step we are mainly to adjust the color of the light and shade, eliminate the partial color. Create a new group named "Pre-processing," as shown in the following figure.
1-2, click on the group, the group expansion, the following figure.
1-3, press CTRL + ALT + 2 to bring up the high light selection, press CTRL + Shift + I to reverse the selection of the dark part, as shown below.
1-4, to maintain the selection, click on the layers of the layer below the create fill, adjust the button, select "Curve", the following figure.
1-5, the RGB channel brightening, parameters and effects of the following figure.
1-6, we just need to light the left side of the dark, the right color is normal, below we put the right color to restore. Set the foreground color to black, select the Brush tool, and the brush opacity is set to about 20%, as shown below.
1-7, brush the right skin color out, the following figure, the mask effect as shown in Figure 9.
1-8, this is the effect picture, the character complexion is roughly homogeneous.
1-9, press CTRL + J the current curve adjustment layer copy one layer, the opacity to: 20%, the effect of the following figure.
1-10, skin tone tone is generally good, but the character face part of a bit red, need to repair a simple. Create a hue/saturation adjustment layer, as shown in Figure 12.
1-11, reduce the whole picture, and red saturation, parameter settings such as Figure 13,14, can also be based on their own color, edge adjustment parameters to see the effect of their satisfaction, to determine the effect as shown in Figure 15.
1-12, we only need to adjust the red area, the following also need to control the range, the hue/saturation adjustment layer of the mask filled with black, the following figure.
1-13, this time the foreground color set to white, select the Brush tool, opacity set to 10%, the following figure.
1-14, with the brush to the red area slowly painted out, the following figure.
1-15, now look at the effect of the red area has been basically eliminated.
1-16, and then to create an optional color adjustment layer, the following figure.
1-17, the red to adjust, parameter settings such as Figure 21, determined to press CTRL + ALT + G to create a clipping mask, the effect is shown in Figure 22. This step further fixes the red area. The early stage of this step to complete the process.
Two, the high low frequency rubs the skin:
2-1, this step is very critical, but also more flexible, according to the specific picture to choose some auxiliary treatment methods, I have added a smooth skin. Create a new group named "High Frequency", as shown below.
2-2. Create a new layer in the group, press CTRL + ALT + Shift + E-stamped layer, then name "Blur 1", as shown below.
2-3, press CTRL + J to copy the stamped layer, named "Details", as shown below.
2-4, the details of the layer temporarily hidden, select the "Fuzzy 1" layer, the following figure.
2-5, select menu: Filter > Blur > Gaussian blur, the value is 6, the effect is shown in Figure 29.
2-6, the "Details" layer display processing, and select this layer.
2-7, then select the menu: Image > Application image.
2-8, the application of image settings:
The source does not have to set, in "Layer L" select "Blur 1" layer, mix Select "Subtract", zoom to 2, compensation value is 128, the following figure.
2-9, after the determination we get the image shown below. This diagram is very important because the effect is basically grey and retains the details of the skin color so that we can use the stain to fix the brush tool with great help.
Here wordy a few words: We usually use the spot repair brush tool directly in the original skin color repair, if the color is uneven, the effect is not ideal; if the complexion is gray, the effect is perfect. This is the mystery of high frequency!!
2-10, we have "detail" layer of mixed mode to "linear light", so that the picture does not seem to change, this is the "details" layer retains all the details of the skin color, but also the main gray, great praise.
2-11, this step is my original process, from the following figure can be seen in the skin part of the figure and a lot of spots and small patches of stains, skin color is not uniform, at the same time this layer is very important; low frequency in the low-frequency layer, "detail" layer for high-frequency layer, low frequency layer is mainly used to store color, the two layers of matching is a complete effect.
Temporarily hide the "details" layer, the "Blur 1" layer to copy a layer, named "Grinding Skin", the following figure.
2-12, on the "grinding" Layer Selection menu: Filter > Blur > Gaussian blur, the value is 10, determine the ALT key to add layer mask, the effect is as shown in Figure 37.
2-13, the foreground color set to white, select the Brush tool, brush opacity set to 30%, the following figure.
2-14, use the brush to smear the area of the character's face with smooth, the following figure.
2-15, the "detail" layer display, and select this layer, the following figure. Now the effect looks a little fresher.
2-16, a key step: Select the "Stain Repair brush Tool", the property bar select "Approximate match", the following figure.
2-17, starting from the bottom, adjust the size of the stain repair brush, point off stains and blemishes, a point, so delicate a lot, the following figure.
2-18, the effect of the general treatment of the following figure. The stain healing brush is easy to use.
2-19, to the overall effect of the picture, if there is not satisfied with the part can be repaired slowly, here is the emphasis on grinding skin, as for some wrinkles, eyes high light, eyebrows messy and so on need to beautify themselves.
3-1, create a new group, named "Late Fine-tuning", a new layer in the group, stamped layer, the following figure. The red circle position is also a bit too exposed, select the Clone Stamp tool to fix it a little, and then reduce the opacity, as shown in Figure 47.
3-2, a new layer, stamped layer, press CTRL + Shift + U go color, and then select the menu: Filters > Other > High contrast retention, parameter settings such as Figure 48, after the blending mode is changed to "soft light", the opacity to: 30%. This step sharpens the picture.
3-3, a new layer, stamped layer, and then repair the details of the area, their satisfaction can be. To this end of the tutorial, if you have questions can go to this site: www.240ps.com to see the video tutorials, more detailed and understandable.
Okay, the above information is small make up to you photoshop this software users of the detailed high and low frequency grinding of the entire content of the course to share, you see the users of Photoshop software here, small knitting believe that you are now very clear method of it, So now go to the small part of the share of their own to grind the skin to try it.