Photoshop Mouse painted texture Decepticon robot interface

Source: Internet
Author: User
Tags expression join

A control is not complete the "player" interface, called it the player is just an excuse, perhaps more emphasis on the visual skills of practice. This article allows us to analyze how a complex graphic is from scratch, hoping to help visual designers, but also rich in some "eccentric" works.

At the beginning of the production, the mind repeatedly lists some of the most complex graphics, glittering, collected transformers material:

Sketch this version feel good, distinctive features, pointed horns, hard texture, the skin under the light, the structure is complex but the account is very clear. That's it:

Everything is difficult at the beginning, when it is painted, it is much harder to find than you think, and the first question in front of you is how to do it? Where do you start? I chose the horn, some people will ask why not choose eyes? This is not fixed, with personal habits or random changes, I chose the Horn has two reasons, one because of the simple graphics, Easy to build confidence, encourage me to continue to do (confidence is very important), the second is the machine of cartoon image without a good horn article, can be said to be one of the biggest features of the face. The following is a look at the production process of the horn:

Color Conservative, lest the back is difficult to control, strengthen the edge, have added 2 to 3 pixel high light, gorgeous feeling, the effect is satisfactory, the first step is completed.

The eye is located below the horn, the two are next to each other, do not suggest directly apply the technique of the horn expression, need to make some small changes:

"Eyebrow Bone" transition soft, rich and delicate texture, "eyes" there is no better way to temporarily use the form of the lamp, "pouch" to inherit the texture of the horn.

Most of the effects are stacked on top of the layer, with a lot of blending styles, shading, and highlight processing.

Now face is the treatment of the face, suitable for the expression of eyebrow bone and horns:

When finished half face, ctrl+shift+alt+e merge visible layer, flip around, cut, cut, the manuscript is finished.

All the controls are here:

The lack of texture is like the eyes without light, rigid rigidity, in order to more rich and delicate, we also need to add some special effects to him. Such a face needs camouflage pattern, soft light plus 30% transparency, you can appropriate filter: noise 1-2, rust stains of the feeling came out:

The final effect is as follows:

The whole process is like this, thank you to join:

Note : More attention to Photoshop tutorial section, triple PS tutorial Group: 181754111 welcome you to join

Category:
    • PS Mouse Painting Tutorial

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