Photoshop Mouse painting honeydew melon Tutorial

Source: Internet
Author: User
Tags reflection trim

Here is the final finish chart:

1. New 640*480 document, white background. Create a new layer, name "Peel", and use a rectangular marquee to draw a large oval in the middle of the canvas and fill the light green (159/182/115).

2. Save the constituency as a ALPHA1. Deselect, double click on "Peel" layer, select inner Glow: Blending mode is multiply, opacity 85%, color 66/82/36, size 8. (02)

3. A new layer on the background, the "Peel" layer down and this empty layer into a common layer, with the pen hook out the upper part of the section, delete. This part is melon meat, but do not hook too smooth.

4. Use a rubber sassafras to trim the left side of the melon peel, then apply the Burn tool to add 2% noise.

5. Because of the melon radian, the lower part of the melon will see some, not lazy. Enter the channel, create a new ALPHA2, fill 50% Gray, add 10% miscellaneous points, perform the grid, size 15, and then perform the search edge, press Ctrl+l to adjust the outstanding order, the Black slider to the right end.

6. Select Black with magic wand, return to layer, create new layer on background 1, fill (200/179/154). Deselect, load into ALPHA1 selection, perform spherical, number 60, press Ctrl+f to perform again, deselect Delete, cancel selection. (then hides the melon)

7. Build Layer 2 on the background, load the selection of "Peel" layer, fill (89/110/60), deselect, move a few pixels down. Select Layer 1, and also move a few pixels down, load the selection of Layer 2, and deselect the deletion.

8. You may feel that it takes so much effort to see the crescent-shaped thing, a little frustrated? or paint with a brush, but not necessarily fast, fast and easy to simply do not do these two layers. Oh, in fact, this texture layer in the back still has a role, so do not merge. On the Peel layer, a new layer, named "Melon Meat", loaded into the selection of melon, fill (236/171/95). Move the selection up a few pixels, feather about 7, and remove the selection 2 times.

9. Use rubber sassafras to reduce the pressure to trim the left side of the melon meat, so that the bottom of the melon revealed (because this part is connected to the melon vine, the skin will be thicker). Add slight noise about 1.5. Create a new layer, fill in 50% shades of gray, and perform a filter-artistic effect-sponge (this brother has pointed out, I benefit not shallow), size 1, definition 2, smooth 2. Then load the melon meat in the selection, the inverse of the deletion, the blending mode is set to "overlay", reduce the opacity of 70%, downward merge to the "Melon meat" layer. At this point you will find that the image changes after merging downward, a circle of light gray appears in the bottom of the melon meat! The original overlay is the following all the layers are superimposed, do not see that it does not matter, see can be a problem, the melon peel is superimposed after the deep, and melon meat under the feather along is feathering, so there is a gray circle. After a good while to know how to solve, before merging, press ctrl+g layer and melon meat layer Group, and then merge.

10. At this time melon meat texture is not enough, and then build a layer, press D to reset the color board after the implementation of the cloud, and then perform the search edge, tune the excellent order to deepen the black, the layer blending mode set to "color deepening", appropriate to reduce transparency, and then press Ctrl+g to group the layers

11. Handle the upper part of the melon meat and hook out the constituency with a pen. The light source is on the left, where the shading is determined, and the depth and Dodge tools are applied to the selection.

12. Take the election and deal with the constituency here.

13. When you feel satisfied, deselect and blur the boundary with fuzzy tools. Fresh cut melon has water, a new layer, with a brush dot some white light as a reflection, if you feel that the brush does not work, you can make some small pieces of the filter, the method is just like the 9th step to do melon meat texture, and then with the eraser will not remove the place. Adjustment is not transparent, combined to melon meat.

14. Hami Melon painted well, now to draw the plate. Consider the plate in three parts: handicap, body, bottom. Create a new layer on the background, name "Handicap", pull a selection with the Ellipse tool, fill the color (reference: 76/91/122, the following plate needs to be filled with this color).

15. After the selection is stored, shrink by about 7 pixels and delete. This inner circle constituency is also stored, and it is always safe to store it for later use.

16. With the deepening and dodge tools to deal with handicap, dark parts are both sides and the middle. By the melon block part of the need to ignore, of course, if you want to hide Hami melon can see a perfect plate, it is necessary to deal with the back. High-light section, a new layer with a white brush to paint, modified to merge into the handicap. A stored selection can be used to assist when processing handicap.

17. Under the handicap new layer, named "Body", in the channel to pull out the handicap periphery of the selection, fill, reduce the opacity of 12%.

18. Create a new layer on the plate, named "Bottom", with the ellipse in the disk pull a small oval, fill, shrink a few pixels, move down a bit and then delete. These two constituencies are also to be stored and later used to assist in painting the high light. Use a low pressure eraser to wipe the local sassafras, the opacity to 50%.

19. A new layer of painting Chuppan the bottom of the high light, by the way the body of a little high light also draw out. Because this time the background color is very shallow, the contrast is low, this picture does not see the high light concrete shape, does not matter, this layer does not merge, gives the life a name, finally if found not satisfied may revise.

20. The dishes were also painted, leaving shadows behind. The shadow of the glass is more complicated, so be careful to handle it well. Create a layer on the background, name "Shadow", drag out the selection with an ellipse, and fill it with a feather. Rotate the image slightly to the right, using the Select-Transform selection to narrow the sides of the selection, and then reverse the selection to reduce the brightness of the selections. Again, create a new layer, fill the white, the selection shrinks and move up, remove, get the shadow of the high light. Deselect to reduce the opacity of the shadow to 14%, merging the high light layer into the shadow layer.

21. Glass plate body in front to see a little, just forget to draw, now fill painting. Build a layer on the plate, draw an ellipse to fit the position, fill. We just handicap down the little bit, above the deletion.

22. Reduce the opacity of the layer to 30%, click on the layer floating selection, create a new layer, fill the white, move the selection up slightly, delete. Merge all two layers into the "body" layer. At this time the high light is still not visible, but it is there.

23. Hami Melon has two projections, melon below a deep, is reflected on the glass plate of the reflection on the right one is the projection on the desktop, lighter. First draw a shallow one, in the "shadow" layer to build a layer, named "Melon Shallow Shadow", with a pen hook out the shadow of the shape, feather 1, fill 50% gray.

24. For the melon shadow make some local blur, appropriate reduce the transparency, at this time "shadow" Edge will be because of "shallow shadow" translucent and reveal, it does not matter, with low pressure rubber sassafras in the "shallow shadow" of the constituency lightly wipe off the good.

25. A new layer, named "Melon Deep Shadow", with a pen under the melon hook out the reflection of the shape, feather 1, filled with brown (127/108/91).

26. With deepening and Dodge tool treatment, middle deep, both sides shallow.

27. The projection of the object on the glass is a bit like a mirror, especially the close distance, the melon's reflection on the glass plate can see the color and texture of the melon. The original texture (layer 1) is now used, copy layer 1, place it on top of the "shadow" layer, perform the edit-transform-vertical flip, move down to the shadow, Load "melon deep Shadow" selection, reverse delete, reduce opacity of 12%, the middle of the dark is not see the texture, with rubber sassafras trimming.

28. The basic is finished. Observe the whole, and then do some minor processing of the shadow, such as shading and the bottom of the part to be darker, to the backlight place for some deepening. Finally, the background plus a slight color to foil the high light in the image.

Category:
    • PS Mouse Painting Tutorial

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