We all know that good grinding is not the texture of the skin, but how to make the skin delicate, then in PS we can observe RGB 3 channels of texture, we choose to blur 2 channels to retain a channel of texture can achieve this goal, as to choose which channel to look at the picture and you want to grind the effect.
Look at the effect chart first.
Original
Before patching, please duplicate the habitual ctrl+j first layer, then carry on the repair, after the repair, please duplicate another layer
Easy to start with the new people like me, the channel is usually next to the layer, if not found please see figure Two, click the window--channel
Gaussian blur value is 9.8, different pictures use different values
Gaussian blur value is 7.0, different pictures use different values
Note here is to click on the red channel sharpening, the original author of RGB points to be visible, so the color is the picture, in fact, do is the same
Because the PS version of different translations will also vary, the original author of the layer mode: brightness, is most of the PS translation into the lightness
Classification:
- PS Getting Started Tutorial
- PS Grinding Course