Photoshop to make a closed mouth portrait effect post-tutorial

Source: Internet
Author: User
To the users of Photoshop software for detailed analysis to share the production of a closed mouth portrait effect of the later tutorial.
Tutorial Sharing:
Final draft

I found a material map on the Internet:

First of all, it is our thinking, we are ready to use this material map, the portrait of the mouth pulled open, stuffed into a warning card. It sounds simple, but it can't be done by direct deformation, and "beard" processing is directly related to the final presentation. However, the train of thought is right and we step by step.
The first step, the preliminary work. Duplicate a layer of layers along the beard, dividing the face around the lips into the upper and lower two parts.

The two parts are deformed respectively. Remember, before morphing, create a reference line to ensure that the face does not deform around. We just have to warp up and down.

Try not to change the left and right, then deformation.

When we're done, we'll transplant the eyes of the human face, here we use a CS5 version of PS after the function, "content perception" command, we copied on the layer of the human face, circle the human eye to move up, and then let go, the computer will match their own results, the flaws must have, now regardless. The same is true of the right eye. Remember, in this step, you'll also want to set up a reference line.

The results, though somewhat unsatisfactory, have been pleasantly surprised in some places, haven't they?

To duplicate the human face layer, 2 parts of the face to add masks, brush to wipe the mask so that they basically first fusion matching processing. Here, I have added a dark red layer underneath the face of the person to observe the effect.

Here I use a pen, draw a shape of the following figure, to control the mask wipe, let it accurate.

However, this process, there are problems, facial beard, in this constituency, and deformation of the face of fusion, always have a beard to trouble. So, we're going to take this layer of beard off, we choose the facial layer, the patching tool, the beard, to use the nearby skin instead. So is the right. This and deformation of the human face can be better fusion.

The effect is as follows: Remember the stamping, then work

After the completion of the face, there are many places to wear help, such as the eyes, nose shadow, mouth and so on. No hurry, we are divided into two steps to deal with. The first one is to fix the complexion, and the second is to add a beard.

The skin repair, we use the Repair tool, on it.

Here you think of it as a very ugly person, to repair his film on the line. The steps are too miscellaneous to speak. The results are as follows. Then use the soft angle brush, get a low flow of black to the right side of the nose draw a shadow, give a three-dimensional. (Secretly tell everybody, here the nose is a little deformed, I am lazy, so, that's it)

Beard's handling. There are two steps to the treatment of the beard. We make a big environment by intercepting the beard on both sides of the original material map and making a preliminary fitting. (Copy Here is certainly not enough, to copy more, put several times, and combined with the mask to brush, so that they fit a bit more harmonious)

The results are as follows. Look, the place where the help is the beard is too flat at the edge, no hairy beard. Let's seal all the stamps first.

Pull out the brush, choose the default brush of the grass, adjust the spread, shape dynamic, let it draw more like a beard shape.

Different colors, there are white, gray, black, different colors best different layers. Constantly adjust the size and color to brush the beard. The left side of the beard came out, the right can be copied, deformation, symmetry processing. Of course, you can also brush the other, such benefits are different points, more realistic. The effect is as follows.

The next step is to handle the mouth part. The image above looks very fake because it has only a thin layer, we use a pen to outline the lips on both sides, selection, brush smear on it. Let it be three-dimensional.

After that, is to draw a warning board. Create a yellow rectangle and remember to be bigger than your mouth. Create a new layer and press shift to draw a line with a 100% black brush. Then choose, rotate-45 degrees, and then copy it.

The effect is as follows.

Use a pen, check out the area of the mouth, new fill a layer of black layer, the above warning row material stamped into a layer of black layer to make a clipping mask.

Place the texture footage.

Again, change the size, down, and do the clipping mask, and the blending mode is "multiply". For textures, do low saturation processing. Then, stamping again, we found the lip part excessive, we create a new layer, with a black grey brush, overlay mode, smear the light part, decorate it. Remember not to be too dark. It can be properly adjusted for its opacity. The results are as follows.

Finally, it's just adding text. Combining pictures, we name it "estoppel". Black and yellow warning color collocation. The finished product is as follows:

Here is a point to be explained. It took me 3 hours to finish, but many places were not meticulous enough. To do it well, you must also have to revise it over and over again. The amount of work is no less than a portrait of a fine fix. Our final effect is still a lot of flaws. After the final, you can use the quick mask, imitation stamp to fine tune. The process is very troublesome, here is omitted.
This thing, more complicated, beginners do not do, but some of these skills can be learned.
Peacetime practice, especially the image synthesis, it is best to choose the HD material, so that not only more convenient operation, synthetic effect, good material, only to be destroyed room. Materials are very slag, the composition of the work is even more slag.
Don't be afraid of complex synthetic exercises. Step-by-Step operation, analysis, are basic operations.
Okay, the above information is small make up to you photoshop this software users of the detailed production of a closed mouth portrait effect of the later tutorials to share all the content, you see the users here, now you are very clear the course of the bar, In general, the synthetic techniques used in this article are very simple. Oh, it's all basic, so let's go and try it out for you now.

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