Photoshop to raise the character of old buildings contrast the color effect tutorial

Source: Internet
Author: User

For the users of Photoshop software, say to the old architectural characters of the image plus a high contrast color effect tutorial.

Tutorial Sharing:

1, open the original material large map, create curve adjustment layer, RGB, blue channel adjustment, parameters and effect of the following figure. This step mainly adds light yellow to the high light area, and the dark part increases the blue color.

< map 1>

< map 2>

2, CTRL + ALT + 2 up the high light selection, and then create a curve adjustment layer, RGB, green, blue channel adjustment, parameter settings such as Figure 3-5, the effect is as Figure 6. This step darkens the high light area slightly and increases the light cyan.

< map 3>

< map 4>

< map 5>

< map 6>

3, the background layer to copy a layer, press CTRL + Shift +] Top, the following figure.

< map 7>

4. Enter the channel panel, copy the green channel and get the green copy channel. Use the soft side black brush to black the sky and the characters in the green copy channel, then press CTRL + M to adjust the curve, strengthen the contrast of light and shade, the effect is as follows figure.

< map 8>

5, hold down CTRL + the left mouse button click on the green Copy channel to load the selection, point RGB channel to return to the layers panel. Keep the selection, create a new layer, and use the Paint bucket tool to fill the selection with orange: #E7A005, remove the selection and change the blending mode to strong light. Then delete the background copy layer, the effect is as follows.

< map 9>

6, press CTRL + J to copy the current layer layer, the opacity to: 50%, the effect of the following figure. These two steps add orange to the high light area of the building.

< map 10>

7, create a new layer, press the letter key "D" before the background color to restore to the default black and white, and then select the menu: Filter > Render > Cloud, determine the blending mode changed to "Color", the opacity to: 30%. Press the ALT key again to add a layer mask, and then use the soft white brush to erase the lower portion of the selection. This step adds smoke effects to the building part.

< map 11>

8. Press CTRL + J to copy the current cloud layer, delete the layer mask and press CTRL + ALT + G to create the clipping mask. Then the blending mode is changed to "soft light", the opacity is changed to: 100%, the effect is as follows.

< map 12>

9, create a color balance adjustment layer, the shadow, highlight adjustment, parameter settings such as Figure 13,14, after the creation of a clipping mask, the effect is shown in Figure 15. This step adds blue to the Cloud section.

< map 13>

< map 14>

< map 15>

10, now to change the sky. Copy the background layer, press CTRL + Shift +] top, go to the channel panel, copy the blue channel and get the blue copy channel. Press CTRL + M to adjust the curve, turn the sky White, and other areas dim. After the determination with the soft side black brush to paint the building and the character part of the black, the effect of the following figure.

< map 16>

11, hold down CTRL + the left mouse button click on the blue copy channel thumbnail load selection, point RGB channel to return to the layers panel. Create a new layer, fill the white with the paint bucket tool, cancel the selection and delete the background copy layer, the effect is shown below.

< map 17>

12, open the sky material, drag in, create a clipping mask, adjust the position, the effect is as shown in Figure 18.

< small map view big picture >

< map 18>

13. Create a new layer, use Lasso tool to check out the area shown in the following figure, feather 45 pixels and fill orange with the paint bucket tool: #E69F03, remove the selection and change the blending mode to "overlay", the effect is as follows.

< map 19>

14, press CTRL + J to copy the current layer, blending mode to "soft light", the effect of the following figure.

< map 20>

15, press CTRL + J to copy the current layer, blending mode to "filter Color", the effect of the following figure.

< map 21>

16. Press CTRL + J to copy the current layer, hold down the ALT key to add the layer mask, and then use the soft side white brush to wipe out the next figure selection, the effect is as follows.

< map 22>

17, press CTRL + J to copy the current layer layer, the effect of the following figure. These steps give the picture an orange-yellow high light.

< map 23>

18, create curve adjustment layer, the RGB channel adjustment, parameter settings such as Figure 24, to determine the mask filled with black, and then use a soft white brush to the bottom and bottom corner area, the effect is shown in Figure 25. This step darkens the bottom area.

< map 24>

< map 25>

19, create a new layer, set the foreground color to black, and then use the transparency of the lower soft edge brush to the bottom of the selection part of the smear black spots.

< map 26>

20, create brightness/Contrast adjustment layer, the appropriate increase of contrast, parameters and effects of the following figure.

< map 27>

< map 28>

21, press CTRL + ALT + 2 to bring up the high light selection, press CTRL + Shift + I to select the dark selection, then create the curve adjustment layer, the RGB, red, blue channel adjustment, parameters and effects as shown below. This step darkens the dark part and adds Blue.

< map 29>

< map 30>

22, the background layer to copy a layer, press CTRL + Shift +] top, with pen tool to the characters face and skin part of the cut out, into the selection after adding layer mask, the following figure.

< map 31>

23, create curve adjustment layer, RGB, blue channel adjustment, parameter settings such as Figure 32, after the creation of a clipping mask, the effect is shown in Figure 33. This step increases skin tone contrast.

< map 32>

< map 33>

24, create brightness/Contrast adjustment layer, the appropriate increase in brightness and contrast, parameter settings such as Figure 34, determined to create a clipping mask, the effect is shown in Figure 35.

< map 34>

< map 35>

25, create an optional color adjustment layer, red, yellow, white to adjust, parameter settings such as Figure 36-38, determined after the creation of a clipping mask, the effect is shown in Figure 39. This step appropriately reduces the color of the skin part of the red and strengthens the complexion of the high light colour.

< map 36>

< map 37>

< map 38>

< map 39>

26, create curve adjustment layer, the RGB channel adjustment, parameter settings such as Figure 40, determine after the creation of the clipping mask, and the mask filled with black, and then use a soft white brush to the bottom of the skin area, the effect is as Figure 41.

< map 40>

< map 41>

27, create a color balance adjustment layer, adjust the high light, parameter settings such as Figure 42, after the creation of a clipping mask, the effect is shown in Figure 43. This step is to fine-tune the color of the skin and high light.

< map 42>

< map 43>

28, the background layer to copy a layer, press CTRL + SHIFT +] top, press CTRL + SHIFT + U to color, and then change the blending mode to "multiply", hold down the ALT key to add the layer mask, and then use the transparent lower soft edge white brush to wipe out the area you need to darken, the effect is as follows.

< map 44>

29, press CTRL + J to copy the current layer layer, the opacity to: 50%, the effect of the following figure.

< map 45>

30, create curve adjustment layer, the RGB channel slightly darkened a bit, to determine the mask filled with black, and then use the soft side of the white brush to dim the character backlight area, the effect is shown in Figure 47.

< map 46>

< map 47>

31. Create a new layer, press CTRL + ALT + SHIFT + E-stamp layer, and then press CTRL + Shift + U to color. Then select the menu: Filters > Other > High contrast retention, the numerical default, the blending mode is changed to "soft light", the opacity to: 20%, the effect of the following figure. This step to sharpen the picture processing.

< map 48>

Finally, rub the skin of the character, strengthen the local light and finish the final effect.

Okay, the above information is small make up to you photoshop this software users of the detailed to the old buildings of ancient architecture figures plus a high contrast to the color effect of the whole content of the course of the text, in general to material pictures in the ancient buildings while filming, but the ancient charm did not come out. You can consider using a more classical yellow-blue as the main color, and then increase the picture contrast, and give the sky part of the dim glow, and finally strengthen the skin texture, I hope that the small series of tutorials for everyone to help.

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