Tutorial
1, create an RGB mode image, and then perform the edit | Fill command, filled with 50% shades of gray.
2, the implementation of "filter" (filter) | Noise "(Noise) |" Add Noise "(add noise), open the Add Noise dialog box, set the quantity to 90.
3, select a rectangular range, fill it with brick red, and then set the foreground color to gray, the background color set to just the brick red, the implementation of the filter (filter) | Render "(Render) |" Cloud "(Clouds) command.
4. Perform "edit" | Stroke (Stroke) command, set width to 5, and stroke the selection.
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5, the implementation of "filter" (filter) | Brush strokes "(Brush strokes) |" Spray Pen "(spatter) will" spray color radius "set to 3-4," smoothness "set to 4-5.
Execute Filter | Noise "(Noise) |" Add Noise "(add noise) two times.
6. Copy the selected range to make a brick wall effect, (note: Arrange, the adjacent line to stagger, otherwise see no brick wall effect). Note that the gap between bricks is not too large.
7. After merging all the layers, follow the filter | Texture "(texture) |" Turtle crack "(craquelure) command to make a turtle crack. Set the split axis spacing (crack Spacing) to 30, the crack depth (crack Depth) to 6, and the crack brightness (crack brightness) to 9. (This value can be adjusted according to the effect you want).
8, use the above brick grain fills the text to be able to get the brick grain word. As shown in figure