Photoshop two tall leather rub tips to share

Source: Internet
Author: User
To the users of Photoshop software for detailed analysis to share the two of tall grinding skills.
Analytical sharing:
In fact, grinding skills in Baidu a lot of search, what Gaussian blur, channel grinding, hyperbolic (neutral gray advanced grinding skin), and so on, countless grinding methods, if you are interested can go to search.
All of these grinding methods are also the most neutral gray advanced grinding skin, why? Because this kind of grinding skin to get the picture details are the most, grinding is basically no need to do texture, for the picture itself is basically lossless, but this method has a disadvantage, is too time-consuming, A picture of grinding a 5-hour is very normal, and generally only professional studio will use this method.
This period is the channel grinding.
The first thing to tell you is that the channel grinding is really very simple, do not think too complicated.
Then say the principle of grinding: Let's think about what's causing our faces to look less beautiful?
Yes, there are some acne on the face, acne, spots, and so on some of the darker things that cause the face to look uncomfortable.
So our job is to brighten up these spots or dark patches. Concrete how to operate, above figure! (Image source Network, infringement legislation delete)
As usual, the effect picture and original image.

This is the original image.

To get the picture, we still copy a layer layer, palette, stain.

Then open the channel panel. Look at the red-green-blue three-channel, carefully observed that the blue channel is the most black color, a lot of skin stains on the blue channel can be seen. (In fact, most people are blue channel least good-looking, except for blacks)

Because it was previously mentioned in principle, we just need to pick out some of the darker areas of the skin to lighten up, so we're going to choose these dark patches in the blue channel with the most obvious black-and-white contrasts.
1. Copy the blue Channel One layer.

2. A high contrast reservation for the blue channel just copied, with a value of 10.

3. The channel is then continued to be computed. (Make black and white contrast more obvious)

4. The numerical settings need not be changed, as long as the blending mode is changed into superposition.

5. Repeat the steps just calculated 2 times (3 times also OK, you like)

6. This time we have found that the Black-and-white gray of the picture has been very obvious. This time please select the ALPHA3 Channel, and then hold down the CTRL key, the mouse clicks on the ALPHA3 channel icon, so we chose this constituency, but because the default selection of PS is the white area, you need to reverse the selection, hold down the ctrl+shift+i.

7. Click on the main channel, back to the layer.

8. Create a curve adjustment layer, and then slightly brighten the curve on OK.

Here basically the entire picture of the grinding work has ended, this time you will see the character skin significantly better, and no damage to the skin, the next job is you play their own imagination, free p diagram of time.
My practice is to stamp the layer (ctrl+alt+shift+e), reduce the saturation (I heard that this color is called sexual indifference tone), sharpening.

Finish the call.
The following is a new technology after Photoshop CS6, it is estimated that a lot of small partners have not been used to debug landscape, the characters according to hundred Test Lark, minutes let you have on the magazine cover feeling.
The picture comes from the condensate Qi (network), the infringement legislation deletes.
Let's start with the effect chart.

Original:

OK, first turn on our PS.
Get the picture first palette, remove stains, these are not to repeat, above.
I'm using portraiture to grind the skin.

The effect is as follows:

Then the most important step is to increase the skin texture!
When you do this step, be aware that you first copy the layer and then turn it into a smart object, because only in the case of smart objects can the filter become a mask form. (Do not know how to turn into a smart object, please move the mouse to the object layer on the right button to see)

Then, after the point is set, the numeric setting is as follows.

Get a picture of the effect.

The basic prototype is out, and then edited in the mask, the hair part of the filter to erase the line. The detail section can be adjusted slowly by changing the opacity of the brush.
Finally sharpen again, personal recommended high contrast retention sharpening.
Final Effect Chart:

Well, the above information is small compiled for you photoshop This software users brought the detailed two tall grinding tips to share the entire content of the the users see here is very clear now, I hope to bring you useful help.

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