PixelUtils: pixel Conversion Tool, pixelutils Conversion Tool
/** Pixel Conversion Tool */public class PixelUtils {/*** The context. */private static Context mContext = CustomApplcation. getInstance ();/*** convert dp to px. ** @ param value the value * @ return the int */public static int dp2px (float value) {final float scale = mContext. getResources (). getDisplayMetrics (). densityDpi; return (int) (value * (scale/160) + 0.5f);}/*** dp to px. ** @ param value the value * @ param context the context * @ return the int */public static int dp2px (float value, Context context) {final float scale = context. getResources (). getDisplayMetrics (). densityDpi; return (int) (value * (scale/160) + 0.5f);}/*** px to dp. ** @ param value the value * @ return the int */public static int px2dp (float value) {final float scale = mContext. getResources (). getDisplayMetrics (). densityDpi; return (int) (value * 160)/scale + 0.5f);}/*** px to dp. ** @ param value the value * @ param context the context * @ return the int */public static int px2dp (float value, Context context) {final float scale = context. getResources (). getDisplayMetrics (). densityDpi; return (int) (value * 160)/scale + 0.5f);}/*** sp to px. ** @ param value the value * @ return the int */public static int sp2px (float value) {Resources r; if (mContext = null) {r = Resources. getSystem ();} else {r = mContext. getResources ();} float spvalue = value * r. getDisplayMetrics (). scaledDensity; return (int) (spvalue + 0.5f);}/*** sp to px. ** @ param value the value * @ param context the context * @ return the int */public static int sp2px (float value, Context context) {Resources r; if (context = null) {r = Resources. getSystem ();} else {r = context. getResources ();} float spvalue = value * r. getDisplayMetrics (). scaledDensity; return (int) (spvalue + 0.5f);}/*** px to sp. ** @ param value the value * @ return the int */public static int px2sp (float value) {final float scale = mContext. getResources (). getDisplayMetrics (). scaledDensity; return (int) (value/scale + 0.5f);}/*** px to sp. ** @ param value the value * @ param context the context * @ return the int */public static int px2sp (float value, Context context) {final float scale = context. getResources (). getDisplayMetrics (). scaledDensity; return (int) (value/scale + 0.5f );}}