PNGHandler-use JavaScript to make PNG images transparent under IE (including background images)

Source: Internet
Author: User

PNG. JS code:
// PNGHandler: Object-Oriented Javascript-based PNG wrapper
//--------------------------------------------------------
// Version 1.1.20031218
// Code by Scott Schiller-www.schillmania.com
//--------------------------------------------------------
// Description:
// Provides gracefully-degrading PNG functionality where
// PNG is supported natively or via filters (Damn you, IE !)
// Shocould work with PNGs as images and DIV background images.

Function PNGHandler (){
Var self = this;

This. na = navigator. appName. toLowerCase ();
This. nv = navigator. appVersion. toLowerCase ();
This. isIE = this. na. indexOf ('Internet explorer ') + 1? 1:0;
This. isWin = this. nv. indexOf ('windows') + 1? 1:0;
This. ver = this. isIE? ParseFloat (this. nv. split ('msie ') [1]): parseFloat (this. nv );
This. isMac = this. nv. indexOf ('mac') + 1? 1:0;
This. isOpera = (navigator. userAgent. toLowerCase (). indexOf ('Opera ') + 1 | navigator. userAgent. toLowerCase (). indexOf ('Opera/') + 1 );
If (this. isOpera) this. isIE = false; // Opera filter catch (which is sneaky, pretending to be IE by default)

This. transform = null;

This. getElementsByClassName = function (className, oParent ){
Doc = (oParent | document );
Matches = [];
Nodes = doc. all | doc. getElementsByTagName ('*');
For (I = 0; I <nodes. length; I ++ ){
If (nodes [I]. className = className | nodes [I]. className. indexOf (className) + 1 | nodes [I]. className. indexOf (className + '') + 1 | nodes [I]. className. indexOf (''+ className) + 1 ){
Matches [matches. length] = nodes [I];
}
}
Return matches; // kids, don't play with fire .;)
}

This. filterMethod = function (oOld ){
// IE 5.5 + proprietary filter garbage (boo !)
// Create new element based on old one. Doesn't seem to render properly otherwise (due to filter ?)
// Use proprietary "currentStyle" object, so rules inherited via CSS are picked up.

Var o = document. createElement ('div '); // oOld. nodeName
Var filterID = 'dximagetransform. Microsoft. AlphaImageLoader ';
// O. style. width = oOld. currentStyle. width;
// O. style. height = oOld. currentStyle. height;

If (oOld. nodeName = 'div '){
Var B = oOld. currentStyle. backgroundImage. toString (); // parse out background image URL
OOld. style. backgroundImage = 'none ';
// Parse out background image URL from currentStyle object.
Var i1 = B. indexOf ('url ("') + 5;
Var newSrc = B .substr(i1, B .length-i1-22.16.replace('.gif', '.png '); // find first instance of ") after (", chop from string
O = oOld;
O. style. writingMode = 'lr-tb'; // Has to be applied so filter "has layout" and is displayed. Seriously. Refer to http://msdn.microsoft.com/workshop/author/filter/reference/filters/alphaimageloader.asp? Frame = true
O. style. filter = "progid:" + filterID + "(src = '" + newSrc + "', sizingMethod = 'crop ')";
// Replace the old (existing) with the new (just created) element.
// OOld. parentNode. replaceChild (o, oOld );
} Else if (oOld. nodeName = 'img '){
Var newSrc = oold.getattribute('src').replace('.gif', '.png ');
// Apply filter
OOld. src = 'none.gif '; // get rid of image
OOld. style. filter = "progid:" + filterID + "(src = '" + newSrc + "', sizingMethod = 'crop ')";
OOld. style. writingMode = 'lr-tb'; // Has to be applied so filter "has layout" and is displayed. Seriously. Refer to http://msdn.microsoft.com/workshop/author/filter/reference/filters/alphaimageloader.asp? Frame = true
}
}

This.png Method = function (o ){
// Native transparency support. Easy to implement. (woo !)
BgImage = this. getBackgroundImage (o );
If (bgImage ){
// Set background image, replacing. gif
O. style. backgroundImage = 'url('{bgimage.replace('.gif ', '.png') + ')';
} Else if (o. nodeName = 'img '){
O. src = o.src.replace('.gif ', '.png ');
} Else if (! This. isMac ){
// Window. status = 'pnghandler. applyPNG (): Node is not a DIV or IMG .';
}
}

This. getBackgroundImage = function (o ){
Var B, i1; // background-related variables
Var bgUrl = null;

If (o. nodeName = 'div '&&! (This. isIE & this. isMac) {// ie: mac PNG support broken for DIVs with PNG backgrounds
If (document. defaultView ){
If (document. defaultView. getComputedStyle ){
B = document. defaultView. getComputedStyle (o, ''). getPropertyValue ('background-image ');
I1 = B. indexOf ('url (') + 4;
BgUrl = B. substr (i1, B. length-i1-1 );
} Else {
// No computed style
}
} Else {
// No default view
}
}
Return bgUrl;
}

This. supportTest = function (){
// Determine method to use.
// IE 5.5 +/win32: filter

If (this. isIE & this. isWin & this. ver >=5.5 ){
// IE proprietary filter method (via DXFilter)
Self. transform = self. filterMethod;
} Else if (! This. isIE & this. ver <5 ){
Self. transform = null;
// No PNG support or broken support
// Leave existing content as-is
} Else if (! This. isIE & this. ver> = 5 | (this. isIE & this. isMac & this. ver> = 5) {// version 5 + browser (not IE), or IE: mac 5 +
Self. transform = self.png Method;
} Else {
// Presumably no PNG support. GIF used instead.
Self. transform = null;
Return false;
}
Return true;
}

This. init = function (){
If (this. supportTest ()){
This. elements = this. getElementsByClassName ('png ');
For (var I = 0; I <this. elements. length; I ++ ){
This. transform (this. elements [I]);
}
}
}

}

// Instantiate and initialize PNG Handler

Var pngHandler = new PNGHandler ();

DEMO page HTML code:
<Html>
<Head>
<Title> Schillmania! | Png. js demo </title>
<Script type = "text/javascript" src = "png. js"> </script>
</Head>

<Body>

<! --

Don't copy this part here, this is just for your information.

// Required under the
<Script type = "text/javascript" src = "png. js"> </script>

// Required in the <body> tag:



// .. Where XXX and YYY are the width/height of your image. Without width/height the PNG won't work under IE: win32.

// Required before the </body> tag (but after all of your content ):

<Script type = "text/javascript">
PngHandler. init ();
</Script>

// This javascript block shocould be put at the bottom of your page, inside the <body> and before </body>.
// It callthe library and replaces the GIF images (if applicable) before the page has loaded (and before the GIF has loaded, so the user doesn't load 2 images for each PNG you want to replace .)
// If you don't put it after all of your content, it may do strange things and miss some images.

-->

<H1> PNG (img)


<H1> PNG (div with background image)
<Div class = "png" style = "width: 220px; height: 100px; background-image: url(foo.gif); background-repeat: no-repeat">

</Div>

<Script type = "text/javascript">
PngHandler. init ();
</Script>

</Body>
</Html>

Package and download the source code and DEMO:
Local download

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