Porting the MPM snow simulation to Maya

Source: Internet
Author: User
My colleague implemented a Disney MPM Snow mock paper, and I ported it to Maya with the title of a material point method for snow simulation
Here's the code: Https://github.com/league1991/MpmMaya
The plug-in leverages the OPENVDB library to output OPENVDB data, which can then be used to generate mesh rendering with OPENVDB. Using TBB for CPU parallelism, combined with C11 lambda expression, TBB programming is very convenient, basically do not need to make big changes to the original serial code.
Interface.

This is the simulated result of the playback. Because of the numerical instability, some blocks in the simulation process suddenly fly away. Need to be improved later.


From for notes (Wiz)

Porting the MPM snow simulation to Maya

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