Post-PSD Era)

Source: Internet
Author: User

After the web designPSDIs it time?

Throughout my career, I often see that very talented designers waste a lot of time creating a PS design paper with all the details of the website. pixels are marked, detailed effects are easily displayed, printed on pages, hung on walls, and presented to customers,

The customer gave feedback and then the designer made the changes. This is repeated until everyone is satisfied (or No one cares about No one gives a shit, which is more frequent than you think ). Only at this time will these design drafts be submitted to (More like pushing to More like a push) developers for building.

Unfortunately, in the multi-device era, this clumsy process is becoming meaningless. I am not saying that we should discard Photoshop and design it on the browser completely (where is the hybrid mode of Chrome development tools ?), It is about how to better understand the usage and scenarios of Photoshop under the new web design trend.

 

Photoshop is applicable to (Photoshop is great ):

Create and edit images. correct nonsense. Edit the graphic elements. This is the PS cab.

Design atmosphere: color, structure (textures) and overall design feeling. In my opinion, this is the biggest advantage of comparing Photoshop with browser development tools and paper design.

Sketch-there is no doubt that in Photoshop, paper prototypes are faster than building prototypes using code. However, some tools, such as Codepen, are making it easier to build prototypes using code.

Develop Style Tiles and mood boards. These are more or less related to the design style.

 

Photoshop is not applicable to (Photoshop is not great ):

Create a complete and filled design object-in fact, it is basically impossible to describe all the website environments, percentages, user preferences and details in PS, and stop trying. Stop describing "iPhone view", "iPad view", and "Cinema display" view. There are many situations to handle.

Articulating states-for Hovers, clicks, and other interaction elements, it is better to build a prototype directly than to design a low-quality layer object in Photoshop. There are more aspects to work on the entire website (performance, responsiveness, human engineering, overall perception), not just visual differences. Using PS to outline an idea is one thing, but according to my experience, designers usually cross the boundaries of such things.

Use a tool that makes you feel comfortable to clearly identify the time point and the extent to which it will be meaningless. Make full and reasonable use of all the tools in your toolbox, do everything well, and come up with a way to communicate your design ideas with the customer, rather than prompting the customer to think that there will be a complete description with all the details, complete the PSD design.

It may be similar to software development. This is the waterfall flow of product design, and the agile mode is introduced into the whole process.


Iefreer note: the original article is published on the technology entrepreneurship micro Portal: ternet (Techbrood.com)

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