Software Engineering Lesson of the total score for software engineering, testing and so on, the teacher has initially given us a preliminary introduction of the course of relevant information, let us have a preliminary understanding.
at the beginning of this semester, under the teacher's arrangement, we will conduct a more complete software project development in the group form. With my current understanding and belief, the time spent in a complete project development and the information required is very much. My team has been discussing and communicating with us on this topic for a number of times, and here are the main results of my team's discussion on the project development:
1. Project direction: The puzzle version of the Tetris game as a template for some innovation.
2. The ultimate goal: to achieve multi-level, simple interface, networking interaction, local information synchronization and other functions of a casual puzzle games.
3. Project Basic design: will set the story as the main line, which has hidden levels and for the game to add a certain interest in the different props.
thinking on the basis of the projects that the group is going to achieve, I have some ideas and goals for this software engineering course:
1. For the whole software engineering system to have a certain understanding and insight.
2. Learn about the different stages that are required to develop a complete software project, and the steps that correspond to each phase.
3. Understand the skills required for different roles in the software development team, learn teamwork and communication, and play an active role in the team.
4. Build on the project and understand the points of knowledge that they require. Understand your weaknesses, and conduct relevant exercises for them. In addition, you can expand and upgrade your own knowledge base by looking for materials, books, and teachers to ask students.
Preliminary objective of software engineering course