Private plan summary in the first half of the year and Java Desktop game development getting started examples and source code collection

Source: Internet
Author: User

 

 

In the near future, we plan to first write some serious things at hand, and then release a few Java game development examples. Then we will go back and tidy up the loonframework project, which cannot be updated for two years ...... Besides, the loonframework-alpha-Dao on the internet is "authentic Alpha", a pure draft (-_-), and only the DaO part is sent ...... When we release 0.2, we can see the changes ......

 

When loonframework0.2 is released, you are ready to write the loonframework 2D game development extension package version 0.1, which is the same as the main project name, but I decided to write it later, on the grounds that its degree of completion is actually high, but it is not in a hurry | ......

 

Before going to bed, compress some sample code in the blog and drop it in a newly created googlecode. After preparing, The loonframework-game sample program will be changed, we can also compare the code optimization and efficiency improvement, and make it easier for you to download the code. The logging module configures all the jar files to the applet and main dual-mode startup, that is, it can run on the webpage even if it is lost, that can be run on the desktop ......

 

 

 

 

The content is as follows:(Not all sample game codes in this blog are only part of the Code. In addition, if you have downloaded the code from csdn, you don't need to use it. The main content is the same):


Code: http://code.google.com/p/loon-simple/downloads/list

 

Actsimple:


A similar act example of huoying has been serialized four times so far, and half of it suddenly wants to write a SLG development blog ...... The Demo code is not complete, and only collision and jumping are implemented ......


 

 

 

Avgsimple:

 

The demo program has been completed in the past two days. However, I have only written two examples to explain the blog and started to get lazy ......

 

 

 

 

Rpgsimple:

 

The earliest demo after the blog is created. The article is the most serious, but the number of codes provided is the least. Because the content is too detailed, it will be paused after 6 times of serialization, only the role movement is implemented. It is expected that at least 50 or more details will be explained after the entire example is written ......

 

 

Slgsimple (SLG game development Entry Example ):

 

This demo case should be the most complete of the sample programs currently provided. However, if blog posts only write three times, they will be interrupted due to a problem. If they are okay, they will not bother to write blog posts ......

 

 

 

Etcsimple (ETC game development example ):

 

Early trainer code, Sent to the blog to fill up the number. Only one blog is written.


 


Stgsimple (getting started with STG game development ):

 

Early trainer code, And sent to a blog. Only one blog is written.

 



At present, the compressed package contains examples and source code of these six programs. In the post-blog post, we will prepare to add arpg and monopoly categories, so we can add up to eight game types.

 

 

So much is written and goes to bed.


Code: http://code.google.com/p/loon-simple/downloads/list

 

Java | game | java2d | Java3D | development | source code | example | act | AVG | SLG | etc | RPG | STG

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