Debug the OpenGL source todayProgramThe compilation is successful, but the prompt is displayed as soon as the computer is run. If the computer loses the file "glut32.dll", it will not work. After checking the Internet, most of the methods provided on the Internet are, download the file and copy it to C: \ WINDOWS \ SYSTEM 32. But after doing so, I find that it still does not work, suddenly I realized that it may be related to the newly installed Windows 7 system, and because it is installed with 64-bit, I tried to copy the glu32.dll TO THE syswow64 folder in C: \ windows, then all of them are OK. Alas, here we will record it and remind all of you who have installed Windows 7 and VC ++ 6.0 to pay attention. PS: Some problems will inevitably occur when you first get started with OpenGL. These problems may not be related to the program. They are just some compilation environment settings and header file installation. I have made a special arrangement as follows: (1) Run gult32.dll, glut. DLL is copied to system32 in Windows (if it is a Windows 7 64-bit operating system, it is under syswow64 in C: \ Windows) (2) Run gult32.lib, glut. copy lib to the lib directory of VC (3. copy h to include \ GL of VC
The following is the configuration process written by a great God:
Http://blog.csdn.net/sdlgxxy/article/details/6225267