PS Beauty turn purple imitation hand-painted effect

Source: Internet
Author: User

Effect Chart:

Original:

1, first open the original image, Ctrl+j will be copied to the origin of the layer (the habit of creating a copy layer). Modify the layer blending mode of the copied layer to filter, and then reduce the opacity, as shown in the figure:

2, the beauty of the skin, ctrl+j copy a layer (whitening layer), the implementation of the "filter-fuzzy-Gaussian blur", the value is set to 5 pixels, and then hold down the ALT + layer mask, with white edge brush to the beauty of the skin.

Pay attention to the mask details of the grinding skin:

3, with the Smudge tool, select a scatter brush, appropriate to adjust the brush size, strength of 25%-30%, along the direction of the hair smear, until you can not see the original hair so far. (Note: In the process of painting need to be very careful, you can not put the eyebrows of beautiful women, eyes smear off). As shown in the figure:

4, modify the image size, modified to about 1000 pixels, the purpose of the modification is to facilitate the hair, eyelashes and other lines of the drawing. Eye Treatment: Use the Dodge tool to roughly whiten the whites. Deepen tool to deepen edge.

5, eye production: Eye processing There are many ways, here is a comparison of soil methods, with the elliptical marquee tool to draw a circle of eyeball size.

6, Eyelash drawing: Pay attention to the trend of the people's eyelashes, tick the path of the eyelashes, and then double-click the Pen tool, brush size of 1 pixels, right stroke path, check out the simulation pressure. As shown in the figure:

7, Eyelash Modification: Because the people's eyebrows are good, slightly get down on it, first with the application tool, size appropriate, strength of 15%, the left and right eyebrows smear, and then use a deepening tool, exposure is 15%, deepen eyebrows.

8, Nose: On the nostril, lateral nose instability for the stroke (1 pixels), stroke path simulation pressure hook does not matter, then reduce the opacity of the line, and finally with a deepening Dodge tool to modify the nose of the light and shade contrast.

9, face, body and other parts of the line with the nose of the treatment method, the method does not repeat the operation, but I think the shape of the face is best to check the simulation pressure, according to the picture, the final adjustment of transparency.

10, Lips: first with the lasso tool will pen hook out of the lip, and then use the Smudge tool to follow the red arrow to the lips to smear, make the lips delicate point, and then fill a favorite color of lipstick, appropriate to reduce transparency.

11, Hair Painting: Do not like the original color of the hair, you can first fill a favorite color, select the red, change the layer mode for color. Next, create a new transparent layer and use the pen tool to move the hair toward the accomplishments path (press and hold the Ctrl+alt key to copy the path). Double-click the Pen tool, right-click a white brush 1 pixels, stroke path to check the simulation pressure.

12, Hair: Copy hair layer, a little move down the position, so that hair looks more dense. When the hair is painted, all hair layers are merged. Gaussian blur 0.5 pixels, then reduce the transparency to the looming. If you want your hair to be layered, you can properly draw some of the wrong pieces of the broken hair (there is no painting here), and then add a shade of light to the hair. A lot of ways, I use the deepening Dodge tool to decorate the light and shade.

13, Skin: First further whitening, installation ctrl+alt+~ up the high light selection, new blank layer, fill white, opacity is 60%. Next, create a fresh red solid layer mask, and then smear with a black brush only to retain the skin, layer mode is superimposed or soft light, opacity of 25%, white in the red skin came out, and finally with a deepening dodge tool to decorate high light and shade.

14, background: The background of the processing does not need to be too rigorous, because the background is only to modify the prominent figure of the existence of the main body. I just find a few pieces of material fusion, as a background. (depending on the situation), the details: The last thing to note is some details of the modification and beautification. For example: add decorations, text and so on. The approximate effect figure is as follows:

Final Effect Diagram:

Category:
    • PS Image Processing

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