This tutorial introduces how to make a metal textured effect. Mainly uses the illumination effect the texture channel to make the texture. Other filter effects are used to enhance the texture. When making, you need to set the parameters according to the actual size of the graphic.
Final effect:
1, a new 600 * 600 pixel files, the following figure
2, select the child-defined shape tool, choose your favorite graphics.
3, create a new layer, pull out the graphic effect, color selection gray, the following figure.
4, press the CTRL point layer panel thumbnail to pull out the selection, and then Point Channel panel, click the following blind button to save the selection.
5, keep the selection unchanged, the point of the new channel, implementation: Filters > Fuzzy > Gaussian blur, the value of 1, determined to perform a fuzzy operation, the value of 3, this to own grasp, several times to blur several times to avoid the edge of the hierarchy, affect the effect.
6, back to the layer, and then copy the entire layer
7, then to the copy: Filters > Rendering > Lighting effects
8. Texture Channel Select the channel we created just now, and the other parameters are set as shown below.
9, press CTRL + M to adjust the curve, the inside of the black and white highlighted, the parameters set as shown below.
10, the first layer to copy one, put on the top (this time, metal effect will be effective, but do not worry).
11, below we are to strengthen the metal effect point. Execution: Filters > Sketches > Chrome yellow.
12, the parameters are set as follows.
13. Change the layer blending mode to "overlay" after the determination.
14, merged all layers, the effect came out
15, and then add a little contrast, do some layer shadow, adjust the color of their favorite, accomplished.
Category:
- PS Getting Started Tutorial