This tutorial focuses on the process of making icons and analysis of ideas. The main process has decomposition diagram and process diagram hints, the specific operation needs to slowly according to the author's tips and process map play.
Final effect
First, the initial observation icon, found that the entire icon can be split into a few pieces. New size appropriate file, background fill dark gray, new layer with rounded rectangle tool pull out rounded rectangle draw outline shape, determine approximate shading and color perspective relationship.
Second, in order to highlight the glass texture as soon as possible, I first in the glass texture of the turn up and down hands. The high light of the glass is as follows, no technical content is produced.
Three, lock all glass high light layer, start to make liquid part, the liquid part is quite tangled, flexible use inside glow, inside shadow. The visual point of this icon is basically concentrated in the liquid part, the liquid part is finished, the whole is basically finished.
After all the fit, the feeling came out, there is wood.
Four, the lid is relatively simple, I will probably decompose the layer and gradient, the following figure.
Cover complete All effect
Five, the final is the entire fitness after the glass surface to continue to add some high light refraction, ground projection and reflective.
Final effect:
Category:
- PS Getting Started Tutorial
- PS Icon Production Tutorial