PS Make a realistic old album picture tutorial

Source: Internet
Author: User
Tags delete key

The focus of the recording is on the texture of the surface and the depiction of the highlight. Especially the high light part, we usually use the angle gradient to make, but the author's method is better, directly with transparent gradient pull high light, and then deformation to get more realistic light.

Final effect

1, create a new 800*600 canvas, and then create a new layer, with blue #b2cdd6 to pale white #f5f9fa color radial gradient in pull out the gradient background, the effect is as follows.

2. The new layer is named ' record ' and fills the layer with a #1e1e1e color that is very close to black.

3, perform ' Filter-noise-add noise ' values and effects are as follows.

4, the implementation of the ' filter-blur-radial blur ' numerical effect is as follows.

5. Copy the ' record ' layer, set the copied layer blending mode to ' overlay ' and perform the ' image-adjust-brightness/contrast ' numerical effect as follows.

6, combined record and copied record layer, select ' Elliptical Marquee tool ', at this time the mouse will become a ' ten ' word frame, the cross icon to the center of the disc, hold down the Shift+alt key, pull out the positive proportion of the positive circle constituency.

7, the implementation of the ' select-Reverse ', press del Delete key Delete, the effect is as follows.

8, and finally use this method, the center of the center to delete, to make a record model.

9, now to do on the record light effect, light sense is divided into weak light and high light two parts, now speak weak light production method, new layer, press ' D ' key to restore foreground and background color, press CTRL-click Record layer to load selection, perform ' filter-render-cloud '.

10, then ' filter-render-layered cloud ', you can press ctrl+f many times until you get the satisfactory results.

11, then continue to perform "filter-blur-radial blur", the parameters are set as follows.

12, the 6th step of the layer mode set to: Soft light, and then adjust the ' brightness/contrast '.

13, then add the layer mask, with the opacity 50% of the Black soft corner brush to try the black part, and then set the layer fill to 75%. This is a personal feeling to set it up.

14. Load the album into a selection, create a new layer, and pull the following gradient on the newly created layer with a translucent middle white gradient on either side.

15, press Ctrl+d to cancel the selection, perform ' edit-transform-pivot ' hold down SHIFT key, drag to the upper left corner of the box to the lower left corner position, which will see the intersection of the high light. Press the ENTER key to determine.

16, the layer is set to ' soft light ' mode, duplicate two layers, the top layer of the layer to rotate 105 degrees, and then fill the first layer of the copied 50%, the second layer fill 60%, the effect is as follows.

17, then use this method of making high light to make small high light, layer fill 80%, to achieve the effect of hierarchical layering.

18, the light feeling completes, starts to make the middle axle part. Create a new layer, pull the small round selection in the middle with step 5th, pull the gradient, cancel the selection, load the record layer into the selection, perform the reverse, click the gradient layer you just pulled, and press Del to delete the effect as follows.

19, add to the layer projection, the numerical effect is as follows.

20, create a new layer, and then in the middle pull out a smaller than the 9th step of the Circle selection, gradient fill, the record layer is loaded in the selection after the reverse, click the layer you just set the DEL key to delete, the effect is as follows.

21. Perform ' Filter-noise-add noise ' values as follows.

22, the execution ' filter-brush stroke-shadow line ' values are as follows.

Finally, use the Dodge tool to repair the high light, the details to deal with, complete the final effect.

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