Material map
First step: Create a 800*600 file. New layer Fill white, select Filter > Render > 3D transform selection, select Cube tool pull out a cube, not suitable for direct selection tool to adjust slightly. (CS version does not have 3D transform, the reader can copy and paste 3D transform files inside 7.0 to CS version "Plug-ins > Filters folder")
Create a new 800*600 file
Then set the options as shown:
Then set the options as shown
Make sure the cube is adjusted by selecting the Track Ball tool after the point selection. Then make sure that there will be a cube.
Make sure the rear point selection trackball tool adjusts the cube
The second step: press CTRL with the mouse to click on the layer, so that the cube is selected, point selection > Modify > Smooth, set about 3 pixels. Then press DELETE to delete the selection. Cancel the selection. Smooth the cube boundary a little.
Press CTRL with the mouse to click on the layer to make the cube in the selected state Category:
- PS Getting Started Tutorial