PS Synthesis Tutorial: Through the clouds of sunlight

Source: Internet
Author: User
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In this tutorial, I'll show you how to get a beam of sunlight through the clouds in a rainy day. The most important part of this technique is to let the light shine out of the image and make it feel real.

PS Synthesis--let the sunlight through the clouds

(This tutorial, the main use of the curve to make the effect of light, so to the curve has

A certain understanding. )

In this tutorial, I will show you how to make a bunch of yang in a rainy weather

The effect of light through the clouds. The techniques I will show you can also be applied to other

Place. I was trying to get a beam of light through a tree and scatter it on the ground. In this

The most important part of the trick is to let the light beam out of the image and have the seed

Real feeling. Is there a feeling of excitement, then follow me as I see how to do ...

Effect Chart:


First step:
Select the background layer and drag this layer to the new icon in the Panel to copy the layer

and named: Light Beam base. (Wood: Direct Press ctrl+j can also be)
Press Ctrl+m to open the Curve panel, the curve has the function of fine control, so we can

To increase the contrast by making a small white cloud in the image. At the top of the image

About One-third on the left, these white areas we're going to polish

The beam comes through this side.

Then select the filter-blur-Gaussian blur whose value is 2PX.

Step Two:
Close the light beam base layer and select the background layer. In the Toolbox.

Select the Polygon Lasso tool and set the feather value to 50px.

Draw a region out of the image using the Polygon lasso tool. Here I use the

Is the mode of the quick mask.

Create a new curve adjustment layer on the background. This is where you use the automatic graph layer mask

Version. As the first step adjusts the curve, but this time we adjust the selection inside

, and the shadow outside the selection is unaffected. and name this layer as:

Light source.

Step Three:
Open and select the light beam base layer and select a single column in the toolbar

Marquee tool. Press CTRL + SPACE to enlarge the white area, and then select a white

, use the Marquee tool to draw a selection out of the area.

Press ALT + SPACE to shrink the image so that you can see the entire image and then select the distance

Type Marquee tool, with reduced, increased properties in the left side of the extra place to remove, right

The edge is the same. So we get a single-column constituency in the white area.

On the light beam base layer, create a new layer and name it: Beam

1.

Fourth Step:
Turn off the light beam base layer and select the beam 1 layer to take advantage of free deformation

, drag the selection to the bottom and press Shift/ctrl to make your favorite

Shape to come.


Note that using this free transform looks a bit stiff. Because this is the PS place.

The effect of a single row. This seeded technique is called "pixel extension". You can

Change its style and make the effect you want.


Fifth Step:
Change Beam 1 Blending mode: screen. Press Ctrl+m to open the curved panel to control

Curve until the beam appears.

Select the Layer mask button at the bottom of the panel, select the layer mask and press Ctrl+m to eject

Curve box, set the curve down to 50%, OK.

Select the Polygon Lasso tool on the toolbar, set feather 15px, from white area

Start drawing the constituency out. As pictured, I do the masks here so that you can see

More clearly.

Select beam 1 layer, press Ctrl+m pop-up Curve dialog box, and set the following to let

The center's light source looks brighter than the edge.


Sixth step:
Select the gradient work, and give the beam a gradient black to white. (You can do this on the gradient toolbar

Set up. )

Drag the gradient from the head to the bottom, select the Edit>fade on the menu sample

Gradient. Give fade fade in minus 50%, create a beam here to decay,

Using the fade in function will not cause the beam to disappear at the bottom.

Seventh Step:

Create a new layer on the background layer and select the Elliptical Marquee tool on the toolbar to

The ship draws an ellipse with the center. As shown in figure:

Press Q on the keyboard to quickly enter the quick mask mode, select Filter-Blur-Gauss

Blur, Radius 5px. Filter-Blur-motion blur. angle 0; Distance 150PX

Click Q again to exit the mask.

Use the curve to adjust the layer so that the light is brighter than the water surface until the light looks like

Hit it on the water.


Eighth Step:
Adds a contrast to the entire image, adding a curved palette above the layer,

Setup as shown:


Step 3 to step 7, and then add a beam to the other white area. Here's the note.

The point is to think about exactly which angle you're taking. Let these beams look

Up like from the same light source. In this tutorial I use three beams of the same beam to perform.

Source: Xi Mu mu



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