PS Synthetic beauty Creative dynamic music player

Source: Internet
Author: User
Tags final reflection

The results of this tutorial are very creative. It also benefits from the author's superb skills and creative thinking. Before the synthesis, the need to carefully conceive good picture, and then according to the idea to select material or according to their own ideas to shoot, the later synthesis of the need to refine their own slowly.

Final effect

1, open the character material, use oneself familiar method to pull out the character part, the following figure.

2, for the repair film, in the repair process as little as possible the use of imitation stamp tool, as we all know, the imitation stamp tool to repair the image will make the character's skin becomes delicate, but use more words will lose the original skin texture, so a lot of use of repair brush and repair tools, the two tools working principle is

2, to carry out the repair film, in the process of repair as little as possible the use of imitation stamp tool, as we all know, The imitation Stamp tool will make the character's skin delicate, but use more words will lose the original skin texture, so a lot of use of repair brush and repair tools, the two tools work is to copy the "source" texture texture , to better preserve the texture.

Note: To retain skin texture, in addition to the use of repair brushes and repair tools, in the final image before the completion of the effect of adding noise and USM Sharpening, the effect is more (see the eighth step in detail); First, adjust the curve, highlight, contrast, go yellow, using the curve.

3, select the Brush tool, the foreground color is black, the transparency 30%, the brush hardness is 0% carries on the smear, the dark, the color place and so on needs the adjustment place, the leg yellow smear seriously two times, spreads the good press "Q" to exit the quick mask row into the constituency.

Use the optional Color tool to reduce Huang Tiliang (optional color method "relative"), Parameters: Yellow-47% Black-64, as shown in the figure below.

4, for each character tonal correction, ctrl+u, hue saturation, reduce saturation, parameter -45,ctrl+m curve again to the characters to deepen darkened, parameters such as figure.

5, according to the ambient light to the local adjustment, make it more consistent with the black background will be added.

6, the same treatment of three characters, so that three characters of brightness and color correction unified, as shown.

7, a new file, wide 90CM high 60CM, resolution 254 pixel/inch, will be picked three characters moved to the file, the background from gray to black gradient. 8, look at the details of the location, modify the details, as well as the character of the new background of the combination of hair and clothing can be appropriate to use the deepening tool slightly added

7, a new file, wide 90CM high 60CM, resolution 254 pixel/inch, will be picked three characters moved to the file, the background from gray to black gradient.

8, look at the details of the location, modify the details, as well as the character of the new background of the combination of hair and clothing can be appropriately used to deepen the treatment of a slightly deeper tool.

9, drag the material two to the canvas, create a new group, name the splash, tell the splash material placed in front of the character's feet, layer blending mode to filter color.

10, in order to screen more real, with material four and material v water droplets to enrich the screen, so that the entire screen of water droplets sputtering more natural.

11, in order to enhance the dynamic effect of the violin, we add water droplets in these positions, extract the material three of the two spray, to add ornaments, the practice as shown.

12, the final effect and layer status as shown. 13, the top layer on the basis of new blank layer, named Reflection, Ctrl+alt+shift+e, stamping, filter twisted glass, and then the reflection layer of free transformation, ctrl+t, vertical flip, put the image at the foot of the character alignment, compression processing (Figure 22);

12, the final effect and layer status as shown.

13, the top layer on the basis of new blank layer, named Reflection, Ctrl+alt+shift+e, stamping, filter twisted glass, and then the reflection layer of free transformation, ctrl+t, vertical flip, put the image at the foot of the character alignment, compression processing (Figure 22); Note: Twisted filters can increase the realism of the water waves.

14, to create a blank layer, ctrl+alt+shift+e stamping, filter noise add noise, parameters, as shown in Figure 24, and then make a filter sharpening the parameters of USM Sharpening: number 100, radius 1, before and after the map.

15, to enhance the picture texture and three-dimensional, you can add the appropriate noise (the value can not be too large), and then sharpen the picture to enhance the icing on the screen, there are a lot of sharpening methods can be treated according to the situation.

Final effect:

        note : More wonderful tutorials Please pay attention to the triple Photoshop tutorial section, triple PS group: 182958314 Welcome to join

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