PS teaches you how to make glass sense of the 3D WordArt

Source: Internet
Author: User

PS teaches you how to make glass sense of the 3D WordArt

1, create a new 1360 * 1240 pixel file, background fill color: #fcfcfc.

Then, use the Titillium font to create text for all uppercase fonts. If you create multiple lines of text, make sure that you resize the font, as well as the proportions, for each line. The font size used here is 467 and 360.

2. Right-click the text layer and select Convert to shape. Then copy the layer and click on the eye icon next to it to hide the layer.

3, select the Ellipse tool, in the options bar, set a fixed size of W and H values of 35, from the center.

The layout you create is shown in the following illustration. Then create the selection and click Subtract these areas from the shape layer.

4, select the Ellipse tool again, set the fixed size of W and H33 in the options bar, from the center.

Create the layout in the previous manner (new layer), pay attention to the exact alignment, and operate in the enlarged view. (and the cylindrical pillar in the stereo effect).

5, select the shape layer, right key from the selected layer to establish a 3D model (note: In CMYK can not operate this way).

6, open two panels: 3D panel, and property panel. Modify the protrusion depth of the selected layer: 250PX.

7, select the property Panel cover icon, modify the front and back of the edge, width of 5%, with a semicircular contour.

8, select the following layers in the 3D panel, then click on the right side of the diffuse in the property panel, select Remove the texture.

9, change the rest of the settings as shown in the following figure, with RGB color values.

10, select the 3D layer that you just modified, and create two copies.

11, select the ellipse layer, right key from the selected layer to establish a 3D model. Modify its protrusion depth by property to 1375.

12, the next step is similar to the previous, through the property lid, modify the edge-front and back width: 2%.

13, select the relevant layer, such as the following, and then change the rest of the settings below.

14, select the original hidden shape layer, similar to the previous operation, converted to a 3D layer, set its protruding depth of 20PX.

15, the next step is similar to the previous, through the property lid, modify the edge-front and back width: 2%.

16, property settings, using the same parameters as the previous ellipse layer.

17, will just set the layer as the top, and then select all three-dimensional layer.

18, Menu 3D > Merge 3D layer, so that all three-dimensional layer in a scene.

19, select the Mobile tool and check its options bar. You will find a three-dimensional mode of the right tool for the setup bar. When you select one of these, then you can click and drag to perform any changes.

20. Click the Current View tab of the 3D panel and select the front view from the Drop-down menu.

21, zoom in, if necessary, select the Move tool and start putting your favorite vertical grid. Click Grid in a three-dimensional scene and use the 3D axis to make any changes.

22, after the completion, in the 3D panel click the Camera Default label, restore the original view, and then click the "Infinite Light 1" tab, and change its shadow softening value of 30%.

23, when the drawing is completed, click on the layers board under the "Add a new fill or adjust the layer icon", select brightness/contrast, detail adjustment, the specific values can be based on the need, the author is to modify the contrast of 15.

Final effect:

Category:
    • PS Text Tutorial

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