A course of color rendering in late processing of photography
is not the magic of decay, is to be done by the machine left to do---Digital scenery photography requires early filming of the screen as low as possible saturation, low contrast, low sensitivity: the lower the saturation, color information content,
The lower the contrast, the richer the details, the lower the sensitivity, the smoother the image. Therefore, in addition to the use of Adobe color space (color gamut), the fuselage settings to the saturation, contrast, as low as possible,
It is best to use RAW format, in the case of a shelf as far as possible to use the lowest ISO, at the same time to ensure that the light does not appear in the case of exposure appropriate increase, so that the histogram to the right more information, so that the image appears to
"Ash, stuffy, fine", in fact, the information content is the largest. Do not want to in order to look good on the LCD screen, reducing exposure to increase the color saturation, so in addition to the loss of some color information, the dark details of the loss of more,
To the main histogram, exposure to the right.
Effect Chart:
Photoshop Tutorials
Original:
Step 1
Copy a new layer, change the layer mode to soft light after the mask will wipe the upper sky and the lower part, only retain the middle light area. The soft light mode enhances the contrast of the light region.
Step 2
Color-level processing of the Sunshine area, continue to increase the contrast and improve the color saturation.
You can either hold down the CTRL key and click on the previous layer mask to get the selection, or you can use the adjustment layer-level processing and then wipe the black brush off the sun area.
Step 3
Color Order Dark Sky Method: 1, adjust Layer-level 2, black brush wipe off the sky part
You can also make a sky selection (for example, color range)
Step 4
Pull up the red in the sky
Press CTRL to click on the Mask section of the previous step to get the sky selection to adjust Layer-level-R color-Order Processing
Step 5
Use adjustment layers-levels to get the right tone and hue for the dark parts of the sky and the ground
My method is to adjust the whole screen first and then brush with the brushes do not need to adjust or slightly adjust the section (change brush opacity)
Step 6
Levels continue to process the sky and the dark part of the ground
Step 7
Use color bands to darken the ground with blue
Step 8
After adding a blank layer, use a black brush, the layer mode is a positive overlay, the appropriate transparency, smear the ground dark part of the light of the place: avoid visual interference.
Here used 2 blank layers to deal with a few bright spots, you can only use a layer all finished, but encountered different brightness highlights, it is best to use several layers respectively, because the layer transparency is not the same.
The following is the conventional sharpening of the beautification process, slightly.
Final effect!
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