Qt is a small management software based on sqlite database and qtsqlite database.

Source: Internet
Author: User

Qt is a small management software based on sqlite database and qtsqlite database.

I wrote a sqlite-based database management software.

First

 

The central idea is:

Create a database, and each group corresponds to a data table, and then traverse the data table. Display the name in treewidgetItem. Adding or deleting a database is essentially an operation on the database. If you don't want to write too many functions, you will become the Database Desktop Management edition ).

Below is the code:

Administrater: Administrater (QWidget * parent): QMainWindow (parent) {QSqlDatabase Administrater = QSqlDatabase: addDatabase ("QSQLITE"); Administrater. setDatabaseName ("Administrater. db "); Administrater. open (); _ query = QSqlQuery (Administrater); _ query. prepare ("create table goldVip (name varchar (20), sex varchar (10), ID char (20)"); _query.exe c (); _ query. prepare ("create table Vip (name varchar (50), sex varcha R (10), ID char (20) "); _query.exe c (); _ query. prepare ("create table Coustomer (name varchar (20), sex varchar (10), ID char (20)"); _query.exe c (); _ query. prepare ("select count (*) from goldVip"); _query.exe c (); _ query. next (); _ a = _ query. value (0 ). toInt (); _ query. prepare ("select count (*) from Vip"); _query.exe c (); _ query. next (); _ B = _ query. value (0 ). toInt (); _ query. prepare ("select count (*) from Coustomer"); _ q Uery.exe c (); _ query. next (); _ c = _ query. value (0 ). toInt (); this-> setGeometry (400,200,600,400); _ treeWidget = new QTreeWidget (this); _ treeWidget-> setColumnCount (1 ); _ treeWidget-> setHeaderLabel ("Contact"); _ treeWidget-> setStyleSheet ("color: blue;" "background-color: yellow;" "selection-color: yellow; "" selection-background-color: blue; "); _ Item = new QTreeWidgetItem (_ treeWidget); _ Item-> setText (0," golden vip ");/ /_ Item-> setCheckState (0, Qt: Checked); // check box _ Item-> setIcon (0, QIcon ("1.ico"); int I = 0; _ query. prepare ("select * from goldVip"); _query.exe c (); while (I <_ a) {_ query. next (); QTreeWidgetItem * Item = new QTreeWidgetItem; Item-> setText (0, _ query. value (0 ). toString (); _ Item-> addChild (Item); ++ I;} // connect (_ Item, SIGNAL (itemClicked (QTreeWidgetItem * Item, int index )), this, // SLOT (slotItem (QTreeWidgetItem * Item, int index); _ Item2 = new QTreeWidgetItem (_ treeWidget); _ Item2-> setText (0, "ordinary vip "); _ Item2-> setIcon (0, QIcon ("2.ico"); I = 0; _ query. prepare ("select * from Vip"); _query.exe c (); while (I <_ B) {_ query. next (); QTreeWidgetItem * Item = new QTreeWidgetItem; Item-> setText (0, _ query. value (0 ). toString (); _ Item2-> addChild (Item); ++ I;} _ Item3 = new QTreeWidgetItem (_ treeWidget); _ Item3-> setText (0, "Common customer"); _ It Em3-> setIcon (0, QIcon ("3.ico"); I = 0; _ query. prepare ("select * from Coustomer"); _query.exe c (); while (I <_ c) {_ query. next (); QTreeWidgetItem * Item = new QTreeWidgetItem; Item-> setText (0, _ query. value (0 ). toString (); _ Item3-> addChild (Item); ++ I;} // Administrater. close (); QMenuBar * menuBar = QMainWindow: menuBar (); this-> setMenuBar (menuBar); QAction * Action = new QAction ("add", this ); QAction * Action2 = new QA Ction ("delete", this); QAction * Action3 = new QAction ("query", this); QList <QAction *> _ list; _ list <Action <Action2 <Action3; menuBar-> addActions (_ list); connect (Action, SIGNAL (triggered (bool), this, SLOT (slotAction (); connect (Action2, SIGNAL (triggered (bool), this, SLOT (slotAction2 (); connect (Action3, SIGNAL (triggered (bool), this, SLOT (slotAction3 ();} Administrater ::~ Administrater () {} void Administrater: resizeEvent (QResizeEvent *) {_ treeWidget-> setGeometry (0, 0, this-> width (), this-> height ());} void Administrater: slotAction2 () {Delete * w2 = new Delete; w2-> show (); connect (w2, SIGNAL (delete_sucess (), this, SLOT (update_show ();} void Administrater: slotAction () {Deal * w = new Deal; w-> show (); w-> setStyleSheet ("background-color: rgb (255,252,162);"); connect (w, SIGNAL (add_sucess (), SLOT (update_show ()));} void Administrater: slotAction3 () {Find * w3 = new Find; w3-> show ();} void Administrater: update_show () {delete _ Item; delete _ Item2; delete _ Item3; _ Item = new QTreeWidgetItem (_ treeWidget); _ Item-> setText (0, "golden vip"); // _ Item-> setCheckState (0, Qt:: Checked); // check box _ Item-> setIcon (0, QIcon ("1.ico"); _ Item2 = new QTreeWidgetItem (_ treeWidget); _ Item2-> setText (0, "ordinary vip"); _ Item2-> setIcon (0, QIcon ("2.ico"); _ Item3 = new QTreeWidgetItem (_ treeWidget); _ Item3-> setText (0, "Common customer"); _ Item3-> setIcon (0, QIcon ("3.ico"); _ query. prepare ("select count (*) from goldVip"); _query.exe c (); _ query. next (); _ a = _ query. value (0 ). toInt (); _ query. prepare ("select count (*) from Vip"); _query.exe c (); _ query. next (); _ B = _ query. value (0 ). toInt (); _ query. prepare ("select count (*) from Coustomer"); _query.exe c (); _ query. next (); _ c = _ query. value (0 ). toInt (); // _ Item-> removeChild (); int I = 0; _ query. prepare ("select * from goldVip"); _query.exe c (); while (I <_ a) {_ query. next (); QTreeWidgetItem * Item = new QTreeWidgetItem; Item-> setText (0, _ query. value (0 ). toString (); _ Item-> addChild (Item); ++ I;} // connect (_ Item, SIGNAL (itemClicked (QTreeWidgetItem * Item, int index )), this, // SLOT (slotItem (QTreeWidgetItem * Item, int index); I = 0; _ query. prepare ("select * from Vip"); _query.exe c (); while (I <_ B) {_ query. next (); QTreeWidgetItem * Item = new QTreeWidgetItem; Item-> setText (0, _ query. value (0 ). toString (); _ Item2-> addChild (Item); ++ I;} I = 0; _ query. prepare ("select * from Coustomer"); _query.exe c (); while (I <_ c) {_ query. next (); QTreeWidgetItem * Item = new QTreeWidgetItem; Item-> setText (0, _ query. value (0 ). toString (); _ Item3-> addChild (Item); ++ I ;}}
# Include "Deal. h "# include" ui_Deal.h "# include <QtSql/QSqlDatabase> # include <QSqlQuery> # include <QDebug> # include <QComboBox> # include <QMessageBox> Deal :: deal (QWidget * parent): QWidget (parent), ui (new Ui: Deal) {ui-> setupUi (this); connect (ui-> comboBox, SIGNAL (activated (int), this, SLOT (on_comboBox_activated (int d); this-> setStyleSheet ("QLineEdit {background-color: red }"); ui-> lineEdit-> setStyleSheet ("back Ground-color: rgb (188,255,207); "); ui-> lineEdit_2-> setStyleSheet (" background-color: rgb (188,255,207 );"); ui-> lineEdit_3-> setStyleSheet ("background-color: rgb (188,255,207);");} Deal ::~ Deal () {delete ui;} void Deal: on_pushButton_clicked () {QSqlQuery query; QString str = ui-> lineEdit-> text (); QString str2 = ui-> lineEdit_2-> text (); QString str3 = ui-> lineEdit_3-> text (); if (_ Kind. isEmpty () {QMessageBox: information (this, "tip", "You have not selected customer category", QMessageBox: OK); return ;} QString str4 = QString ("insert into") + _ Kind + QString ("values (") + QString ("\ '") + str + QString ("\'") + QString (",") + QString ("\ '") + str2 + QString ("\'") + QString (",") + QString ("\'") + str3 + QString ("\ '") + QString (")"); query. prepare (str4); if(query.exe c () {QMessageBox * messageBox = new QMessageBox (QMessageBox: Information, "tip", "added successfully", QMessageBox: OK ); messageBox-> show (); _ timer = new QTimer (this); _ timer-> start (1200); connect (_ timer, SIGNAL (timeout (), messageBox, SLOT (close (); emit add_sucess ();} else {qDebug () <"falied" ;}} void Deal: on_comboBox_activated (int s) {if (ui-> lineEdit-> text (). isEmpty () | ui-> lineEdit_2-> text (). isEmpty () | ui-> lineEdit_3-> text (). isEmpty () {QMessageBox: information (this, "Tip:", "the information you entered is incomplete", QMessageBox: OK );} if (s = 0) {_ Kind = "goldVip";} else if (s = 1) {_ Kind = "Vip ";} else if (s = 2) {_ Kind = "Coustomer ";}}

  

# Include "Delete. h "# include" ui_Delete.h "# include <QSqlQuery> # include <QDebug> # include <QMessageBox> # include <QTimer> # include <QPalette> Delete :: delete (QWidget * parent): QWidget (parent), ui (new Ui: Delete) {ui-> setupUi (this);} Delete ::~ Delete () {delete ui;} void Delete: on_pushButton_clicked () {QString str = ui-> lineEdit-> text (); QString str2 = "delete from "; QString str3 = "where name ="; QString str4 = str2 + _ Str + str3 + QString ("\ '") + str + QString ("\'"); QSqlQuery query; query. prepare (str4); if(query.exe c () {QMessageBox * messageBox = new QMessageBox (QMessageBox: Information, "tip", "deleted successfully", QMessageBox: OK ); messageBox-> show (); QTimer * timer = new QTimer (this); timer-> start (1200); connect (timer, SIGNAL (timeout (), messageBox, SLOT (close (); emit delete_sucess ();} else {QMessageBox * messageBox = new QMessageBox (QMessageBox: Information, "tip ", "This user is not in this group", QMessageBox: OK) ;}} void Delete: on_comboBox_activated (int index) {if (index = 0) {_ Str = "goldVip";} else if (index = 1) {_ Str = "Vip";} else if (index = 2) {_ Str = "Coustomer ";}}

  

# Include "Find. h "# include" ui_Find.h "# include <QSqlQuery> # include <QMessageBox> # include <QPalette> Find: Find (QWidget * parent): QWidget (parent ), ui (new Ui: Find) {ui-> setupUi (this); _ lists <"name:" <"Gender:" <"ID :"; QPalette pal = this-> palette (); pal. setBrush (QPalette: Background, Qt: green); this-> setPalette (pal);} Find ::~ Find () {delete ui;} void Find: on_pushButton_clicked () {if (_ Str. isEmpty () {QMessageBox: information (this, "warning", "You have not selected the customer type", QMessageBox: OK );} QString str = ui-> lineEdit-> text (); QString str2 = "select * from" + _ Str + QString ("where name = ") + QString ("\ '") + str + QString ("\'"); QSqlQuery query; query. prepare (str2); if(query.exe c () {query. next (); if (query. value (0 ). toString (). isEmpty () {QMessageBox: warni Ng (this, "warning", "this database does not query this person", QMessageBox: OK); return;} while (! Query. value (0 ). toString (). isEmpty () {for (int I = 0; I <3; ++ I) {ui-> textBrowser-> append (_ lists. at (I) + query. value (I ). toString ();} query. next () ;}} else {QMessageBox * messageBox = new QMessageBox (QMessageBox: Information, "tip", "No user in this group", QMessageBox :: OK) ;}} void Find: on_comboBox_activated (int index) {if (index = 0) {_ Str = "goldVip";} else if (index = 1) {_ Str = "Vip";} else if (index = 2) {_ Str = "Coustomer ";}}

By the way, sqlite does not have a header. Therefore, when we use query to extract data, we can only use next to obtain data.

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