Basic analysis of requirements and game content:
before developing a mobile game, we must first analyze the basic features of a game, including the basic role and properties of the game, as well as the basic functions of the game, the basic rules of the game, the basic process of the whole game to draw out. then we analyze the scene of our game, find out the difficulty and focus of our game, decompose it.
The parts of the game are as follows:
The basic process of the game is as follows:
Game characters
1. Heroes
2. Monsters
Game rules
1. Horizontal version
2. Button operation
3. Monster distribution appears.
4. Level type
Scene
1. Loading the scene
2. Start the scene
3. Main game scene
4. End the scene
Analysis of difficulties
Implementation of 1.16 levels
2. Precipitation of tool classes
3. Construction of enemy human
4. Construction of Props class
5. Distribution of management
Types of Game Basic classes:
1. Enemy Class
2. Prop Class
3. Management class
4. Audio class
5. Tool Class
6. Global parameters
The game analysis is basically complete. The following chapter begins the formal entry into development.
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