"Dynamic world view" in online games"

Source: Internet
Author: User

 

As we all know, the current game has a tendency to favor online games."Online Interaction"As an important part of online games,MMORPGIt is also an important role.

 

I have also played many games.MMORPGOnline games, impressive westward journey, fantasy westward journey, perfect world, legend, miracle, World of Warcraft, heaven2And so on, these games all depict a grand virtual world, through which the corresponding game world view is reflected."Established"In the world......

 

Whether it's a plot task, or a journey from the rivers and lakes to the heroes of the world, or the power of light to eradicate evil......As the soul of the game, all these forms a dark line in the game, guiding us to fight in this virtual world.

 

I have heard of and played some foreignRPGSingle-host games, including classic games, are a prominent feature"Dynamic World View"That is to say, in this virtual game world, a player plays a role to carry out an adventure journey. This world does not limit the only or a considerable number of routes for players, rather, the world is open to players, with many game points hidden in it. These points may change with the player's participation, thus affecting the development of the game world.

 

So much, just put this"Dynamic World View"It is well known that the current networkRPGIn the game, we mainly update the game content and update the data piece to continuously improve the game process. Taking the classic World of Warcraft as an example, from the three copiesNanx, From anqira to the burning expedition......These are all the game processes that the expansion piece brings to us, and the role that our players play in the game is taking an adventure based on the established world route, and everything is doomed, all we need to do is to experience everything that happens.......

 

As a result, I suddenly thought, could I transplant this dynamic world view into the network?RPGIn the world? If so, what changes will happen to the world? What kind of wonderful entertainment experience will our players enjoy?

 

First, if the development of the world and each of our players are bound together, the gaming experience of each of us will be loaded into the world"History"In this world, a sudden split may occur due to the efforts of several players or some players, and once the human factors become prominent in this world, how to defend the game's fairness will become a very fierce conflict. Players who join the game at different times obviously cannot obtain the same game status, the equipment and organization in the game are more likely to become more and more in our real world due to the imbalance of strength. Maybe we still need to push forward the world through data sheets,, the development of the player-driven world will bring new and more exciting gaming experiences to all players, not only interactive communication, but also pioneering changes.......

 

In order to align with the game imbalance brought about by the world outlook, the world must be set up at a high level, that is, the virtual world is particularly unattainable internal control mechanism, the Influence of players on the world must be controlled in a relatively large scope, but not all. This part of high-level settings should be avoided by administrators, self-adjusting the game content will become the best solution. Just like an invisible hand, when the world is tilted to a certain extent, try to restore itself, how to calm the players' camp strength and content will become a very meaningful long-term task.

 

Finally, I want to talk about how to design player transactions in the game, which will also be the key to the success or failure of the game. After all, in a society, it is inevitable that there will be mutual communication with people and how to limit them, opening up is definitely an art, not a simple one.MoneyWorld.

There may be many omissions in thinking about this innovation, but from the current pace of the development of the gaming industry, it is suggested that dynamic online games will surely become a good strategy for the gaming industry to rush out of this fierce competition.

 

It is a pleasure to have friends with ideas to learn from each other and call for each other's ideas.Sorry!

 

 

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