Original: blenderget/@congcong009 (Rotsong, "the first person in China Blender"), reproduced more than the original text has changed.
Blender is an open source 3D animation production software. Originally, Blender was a video workgroup for the Netherlands NeoGeo with not a number Technologies (NaN) designed for internal use programs. Later, the blender code was open source and released under the GNU GPL, and is now maintained and updated by the Blender Foundation. By January 2014, Blender had gone through 20 years. In recent years, the full use of Blender, GIMP (Photoshop Alternatives) and the Linux operating system produced "open source film" is also widely watched.
This article is mainly for you to sort out several typical research applications based on blender, which can be used for reference.
1. Bioblender: Visual presentation of protein effects using plug-ins, which can be found on the project homepage.
2.MORSE: An open-source robotic simulation engine, using the BGE engine of blender, the code is hosted on Git, and the known supported middleware is Ros, Yarp, Pocolibs, Moos, and sockets, supporting documentation links.
3. PY3DN: A plug-in function that uses blender to visually analyze the body data of the neurons.
4. Add 3D Function Surface: Another kind of blender plug-in using mathematical formula, in the parameters panel input main parameters and axis formula, you can complete some special models.
5. Blendersciviz: A mathematical parameter modeling plug-in similar to the Add 3D function surface, but you can also create some images with the underlying shading feature.
6. Colorspaces:mark Meyer uses the Python script of blender to complete some cool spatial images to demonstrate the color principle that interested students can study under.
7. Cellblender: A plugin for Blender 2.6x, also used to create a Mcell-based biological model plugin.
"Figure" Demonstration application of blender in scientific research