The current integration of software and hardware is also very obvious, do software contention out of the hardware, and do hardware is also busy out of the software. A hardware company known for its key mice, such as Razer, has also launched a network of communication software Razer Comms.
This software is mainly for the player group, to the player has group chat function of instant communication, support the game overlay function and cross game chat, it is really "open black" good helper.
Razer Comms main functions:
Crystal-like clear VoIP Comms;
In-game user interface overlay display chat and incoming VoIP;
Easily create and manage channels for real-time discussion;
One-link function helps to communicate quickly and effectively;
Game initiators can quickly access the game at startup;
A server-based infrastructure prevents the disclosure of personal IP addresses.
In-game communication has become a lot of multiplayer demand, Razer as a familiar brand in the player group launched such a cross Game Voice platform is not surprising, but the problem is how to compete with the existing mature platform, this is razer need to consider the problem.
The software currently supports Vista, Win7, and WIN8 systems, and I'm sorry that the XP system was ignored again and that players can log in using the Synapse 2.0 account.
Recently, Lei Snake released the latest Razer Comms version 1.08, support for Windows 8, Windows 7 and Windows Vista system, use Synapse 2.0 account to log in to use.