Read and Write unity txt files, unitytxt read and write

Source: Internet
Author: User

Read and Write unity txt files, unitytxt read and write

Open the file and write it:

Void CreateOrOPenFile (string path, string name, string info) {// path, file name, and written content
StreamWriter sw;
FileInfo fi = new FileInfo (path + "//" + name );
Sw = fi. CreateText (); // directly re-write. If you want to Append content to the end of the original file, apply fi. AppendText ()
Sw. WriteLine (info );
Sw. Close ();
Sw. Dispose ();
}

Read File Content:

Void LoadFileAndIntialSpeed (string sPath, string sName ){
StreamReader sr = null;
Sr = File. OpenText (sPath + "//" + sName );

String t_Line;

If (t_sLine = sr. ReadLine ())! = Null ){

// Do some thing with t_sLine

} Else {
Print ("Null! ");
}

Sr. Close ();
Sr. Dispose ();
}

 

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