Real-Machine debugging, publishing

Source: Internet
Author: User

Developer Account Category 1. The individual 99$  application is simple, pays the line   688 Yuan  2. The enterprise's 99$ application is complex, needs "the" the "the" The authentication of the company, can confirm the enterprise is the legal effective can manage the team to develop  3. Business 299$ Also need to be certified, developed applications, can not be shelves (do not need to go through the apple audit)! Custom Applications for enterprise-class users!   Developer Account purchase 1. Sign up for Apple IDdeveloper.apple.comMember center->  2. Apply to join the developer 3. Pay by credit card 4. Purchase success 5. See Accessories   The main steps of real machine debugging  1> login developer Home  2> generate CER certificate, CER is a computer-related certificate file that allows the computer to have debugging features  3> add app ID to debug those apps? Click certificates,identifiers & Profiles Click  certificates   Click the plus sign in the top left corner   Select IOS App Development Click Next   & nbsp   Directly click Next     Upload CSR file to find Keychain access on your computer, then click Keychain Access Certificate Assistant  -> from certification authority ...    4> registering a real-machine device: Which device needs to be debugged by a real machine?  5> generate mobileprovision Files: Combine 2, 3, 4 to generate a mobile phone rules file   Publisher   Login Member center -> certificates, Identifiers & Profiles -> ios  apps  -> certificates -> all -> Prodction (App  store and Ad Hoc)  -> continue -> consent terms  -> creat -> download& Nbsp;-> ios _distributiOn.cer (certificate, PC with packaging capability) application published:
Publish application *developer.apple.com: Developer home page, configure Certificate \appid\ profile 1> issued certificate, say which computer can publish program login Member center-> certificates, Identifiers & profiles-> IOS apps-> certificates-> all->prodction (App Store and Ad Hoc), cont Inue-> agree to the terms, creat-> download-> IOS _distribution.cer (certificate, PC has the ability to pack) 2> add a published profile describing which applications can be published on which computer

2. Itunesconnect website (dedicated to publishing applications)
Https://itunesconnect.apple.com

1> If you want to earn money, set up your personal savings card information in agreements, tax, and banking first
Just do it once.
2> Adding an applicationlog in to itunes connect-> My apps-> Click on the plus signClick Creat this will return to use the Safari browser and then drag down the app rating done and drag down Bulid Click Save click on the Submit for Review Apple app Price is a multiple of 6 with Xcode Product-> archive-> Estimate Size When publishing the app-name, can't repeat, can use-add some suffix information
-keywords, increase the chance that the software is searched, the use of English is good to separate, not more than 255 bytes
-Image, image file name can not be in Chinese
-Rating, set the application level, default to choose the lowest, adult, gambling ...

-APP Review Information
Provided to Apple's auditors to assist in the use of the test.
If you have a test account, you must provide it!
If you have test data, you need to provide to Apple, such as Express query!
Need to provide contact information, e-mail, phone need to add an international code, +86


3> starting from Xcode6, after uploading the application, the program defaults to prerelease and waits 5-50 minutes.

Only after the state changes in the prerelease can you add a build to the versions, prompting you not to repeat the upload in Xcode in the process.

4> all ready, click the Submit button to submit the application, the three options that appear, select No.
Cartoon image, third party content, trademark!

5> wait, 2 days of the day range ...


In the development of applications, some considerations!

1> every application, Apple will audit, but it will not be audited, whether there is a logical problem, memory leaks ...

2> before you publish your application, be sure to test it with a real machine!
* Because sometimes, some of the interface in the simulator and the real machine will be slightly different!
* Sometimes, on the real machine, because of memory reasons, it is easier to let the program crash!

Apple's auditors, if in the development process, the crash, will be directly rejected!

3> capture data, have offline data, online capture data! No data will be rejected directly!

Apple's bottom line:
-No crashes
-No piracy, if designed to third-party landing, also need to negotiate privacy policy, to ensure that developers do not disclose user information
-User groups, if the niche, needs to be described clearly, where the user
Advertising "Friends League" third-party framework, do background statistics, use to the advertising identifier, if found to have an advertising identifier, but the interface does not appear ads, will also be rejected!
-Bloody, Erotic!

/****************************** the content iOS8 and changes ***********************************/


1. Fill out the application information
* Status Name: Prepare for Upload
* Status Color: Yellow
* Meaning: Let the developer ready to upload their own app (packaged program)
* Note: In this state, it is still not allowed to upload packaged programs

2. Use product--archive to prepare the app for packaging

3. Click "Ready to Upload Binary"
* Status name: Waiting for Upload
* Status Color: Yellow
* Meaning: Tell Apple is ready to upload, Apple waits for the developer to upload the program
* Note: The upload program is only allowed in this state

4. Select packaged program, Organizer, window---Distribute
--... App Store, enter account password, select application and profile, Submit
1> may encounter some problems in the middle of uploading
* Image size does not match
* Picture format does not match (on the surface is PNG, actually jpg)
* The bundle ID of the uploaded app is inconsistent with the bundle IDs of the Identifier app
* The version number of the uploaded app is inconsistent with the version number of the application created on the official website
* ......

5. If there are no problems, wait for the upload

6. Upload complete, Ready for review
* Status Name: Prepare for Review
* Status Color: Yellow
* Meaning: Apple is preparing to review the application

7. After a few minutes of uploading, wait for approval
* Status name: Waiting for Review
* Status Color: Yellow
* Meaning: Developers start to wait for Apple's "long" audit (typically at least 2~30)

7. Audit completed
1> Audit passed
* Status Name: Ready for Sale
* Status color: Green
* Meaning: Can appear in the app Store at any time (depending on the date it was set up)

2> Audit Failure
* Status Name: Rejected (the application itself has a problem)
* Status color: Red
* Meaning: Rejected by Apple, you need to correct the content of your app based on Apple's feedback, upload it again later

* Status Name: Metadata rejected (there is a problem filling in the application information on the website)
* Status color: Red * Meaning: Rejected by Apple, need to correct the description of their application according to Apple's feedback, do not need to upload again

Real-Machine debugging, publishing

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