Realtime radiosity is coming?

Source: Internet
Author: User

The gaming industry may be able to use realtime radiosity with the development of multi-core and GPU within one to two years. Of course it is not physical or even accurate per-pixel, but without PRT, it is no problem to create a dynamic light + dynamic scene + color bleeding. Of course, I am not saying that PRT is outdated. If you need accurate results, realtime radiosity can be used as an offline editing tool for rapid preview, and compile PRT is then sent to the realtime app. Some idea is indeed intuitive.

Here is a bunch of demos collected by the Czech people:

Http://realtimeradiosity.com/demos/

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