Silverlight + new WCF instance chess introduction II (9)

Source: Internet
Author: User

In addition to writing articles, we have made continuous improvements and added new functions since the previous introduction of the image,

Next, we will give a brief introduction to the progress of the current situation:

I. login interface, not changed:

2. After entering the room, it is the room lobby. It hasn't changed:

Enter the room to provide a later overall diagram:

As shown in the figure below, the following content is added:

1. Button event "sum, admit defeat, return to Hall, exit system"

2. You can use this function to define the automatic playback of chess pieces and the interval between each step of chess pieces.

3. Online User [introduced in Section I]

4. Chat Window.

 

Just a few more images:

When you click sum, the other party will receive the sum Confirmation window:

Click "OK". After the game ends, all players in the room will receive the message:

If the game is canceled, the game is rejected, and both parties continue to play the game.

 

Don't go back to the lobby or exit the system. If you click it in the game, you will be prompted. Continuing to confirm is equivalent to admitting defeat and then exiting the room.

Chess and music playback:

In addition to looking at the above chess spectrum, you can see the evolution of the chess piece from the first step to the last step through the playback function,

Even if you are playing chess, you can also use this function for playback without affecting the playing of chess.

On the right is the chat function, which is too common to be used.

I will briefly introduce it here. The details will be detailed in the chapter.

 

 

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