Many times in the course of the tutorial "Three Kingdoms" series, that part of the stirring past has been deeply imprinted in the heart. I love the history of China, so I never go to public comment on politics, because it is my mother, I am persistent in the strategy game, in my spare time love is still nds in the "Kingdoms". "Three national Policy online" as a rpg+ game Chess strategy Network games, its development for many years and youth, not only because of the depth of the subject matter and the picture on the simple and elegant performance, more important is the player can experience from the battle to the immersive and dripping of the fighting pleasure; drums and jetty often linger in their ears, After a battle let me feel more is aftertaste, infatuated with to relive every time on the battlefield strategy, layout, take a position. Since the university has been addicted to the number of years, still can not forget, perhaps a lot of friends and I have done such a dream: I am the legend of the chaotic Beikewen, holding the sword annihilation!
Yes, I will show you this section is based on the Qxsceneeditor (silverlight-2d game scene editor) modified the first Demo: three national policy.
Three national policy game type for SRPG (Strategy role play), the whole game is divided into two parts: RPG and SLG. Therefore, the game contains a similar RPG game in the role of the scene, at the same time, once the battle begins, the screen will be switched to the round of the system war game layout scene. Friends who have played the game or similar games know that these two types of scenes are irrelevant-not a bit of a side. But this is exactly what our game scene Editor's strengths are-the dynamic parameters to implement any type of scene free to build. Next, I will first explain how to make the RPG part of the scene.
The first thing to do is to modify the Qxsceneeditor into a new game demo project in accordance with the method described in the previous section. Take three state policy the first pinyin of 3 words, I named it: Sgcdemo.
Because the different types of games contain elements are not the same, take three national policy, the scene has maps, occlusion, decorations (animation parts, transmission points, etc.), elves and so on; So what we're going to do next is rearrange the structure and location of the resource folders in the project: