Experience in the acquisition of game material resources and the use of related tools
Through the first 6 of the demo demo, we should be quite familiar with the silverlight-2d game scene editor, through which we can build a variety of types of games, which also allows the vast number of Silverlight game enthusiasts have become ready, for a while in recent A lot of friends asked me how to get the game material resources, then this section I will share with you the experience of this aspect, beautiful game materials with the continuous game coding practice, in the sense of achievement to enhance their ability to design the game, let us work together!
Recommended one, free RPG game material resource extraction tool: Rpgviewer
Rpgviewer for the current domestic most powerful RPG game material extraction tool, can extract hundreds at home and abroad game client resources (such as music, pictures, models, etc.), more valuable is that the software is still kept updated, although the version of the update frequency is relatively low (1 years once?) ^ ^| |), But every time you add support for a new game, it's exciting for the vast majority of game design enthusiasts.
Usage Experience:
1, Settings menu Options dialog box can set the background color of the picture, whether transparent (display alpha channel), export format, the picture of the entity part relative offset, and so on, these features are very practical.
2, browse menu can be a variety of resources in the animation (such as Wizard action, weapons animation, magic animation, etc.), as well as all the frames of the animation frame view.