How does the floating-point type in JS operate?
For example: Var a=0.69;
I would like to get 6.9 direct so write Var c=a*10;
alert (c); The results are: 6.8999999999999995
A search on the internet, a netizen said this is a JS floating-point arithmetic bugs, found a solution:
Method One: Have JS custom function
Copy Code code as follows:
<script>
The addition function, which is used to get the exact addition result.
Description: JavaScript addition results will be error, in two floating-point number added when it is more obvious. This function returns a more precise addition result.
Call: Accadd (ARG1,ARG2)
return value: Arg1 plus arg2 's exact result
function Accadd (ARG1,ARG2) {
var r1,r2,m;
Try{r1=arg1.tostring (). Split (".") [1].length}catch (e) {r1=0}
Try{r2=arg2.tostring (). Split (".") [1].length}catch (e) {r2=0}
M=math.pow (10,math.max (R1,R2))
Return (arg1*m+arg2*m)/M
}
Adding an Add method to the number type is more convenient to call.
Number.prototype.add = function (ARG) {
Return Accadd (Arg,this);
}
The
//addition function, which is used to get the exact addition result
//Description: The addition of JavaScript will have error, it will be more obvious when two floating-point numbers are added. This function returns a more precise addition result.
//Call: Accadd (ARG1,ARG2)
//return value: Arg1 plus arg2 exact result
function Accsub (arg1,arg2) {
var r1, R2,m,n;
try{r1=arg1.tostring (). Split (".") [1].length}catch (e) {r1=0}
try{r2=arg2.tostring (). Split (".") [1].length}catch (e) {r2=0}
M=math.pow (10,math.max (R1,R2));
//last Modify by Deeka
//Dynamic Control precision length
n= (r1>=r2)? r1:r2 ;
return ((arg1*m-arg2*m)/m). ToFixed (n);
}
The
//division function, which is used to get the exact division result
//Description: The JavaScript division result is error, which is more noticeable when dividing two floating-point numbers. This function returns a more precise division result.
//Call: Accdiv (ARG1,ARG2)
//return value: Arg1 divided by arg2 exact result
function Accdiv (arg1,arg2) {
var t1=0,t2=0,r1,r2;
Try{t1=arg1.tostring (). Split (".") [1].length}catch (e) {}
Try{t2=arg2.tostring (). Split (".") [1].length}catch (e) {}
with (Math) {
R1=number (arg1.tostring (). Replace (".", ""))
R2=number arg2.tostring ( ). Replace (".", ""))
Return (R1/R2) *pow (10,T2-T1);
}
}
//Add a Div method to the number type, which is more convenient to invoke.
Number.prototype.div = function (arg) {
Return accdiv (this, ARG);
}
multiplication function to get the exact result of the multiplication
Description: JavaScript multiplication results will be error, in two floating-point numbers are more obvious when multiplying. This function returns a more accurate result of the multiplication.
Call: Accmul (ARG1,ARG2)
return value: Arg1 times Arg2 's exact result
function Accmul (ARG1,ARG2)
{
var m=0,s1=arg1.tostring (), s2=arg2.tostring ();
Try{m+=s1.split (".") [1].length}catch (e) {}
Try{m+=s2.split (".") [1].length}catch (e) {}
Return number (S1.replace (".", "")) *number (S2.replace (".", ""))/math.pow (10,m)
}
Adding a Mul method to the number type is more convenient to call.
Number.prototype.mul = function (ARG) {
Return Accmul (ARG, this);
}
var a=0.69;
var b=10;
alert (a*b);//6.8999999999999995
Alert ((a*100)/10);
</script>
Calling the function directly is OK.
method Two: If you know the number of decimal places on the premise, you can consider by the floating point magnification to the integral type (and then divided by the corresponding multiples), and then the operation, so that the correct results can be
alert (11*22.9);//Get 251.89999999999998
Alert (11* (22.9*10)/10);//Get 251.9