Some expectations of the interaction designer

Source: Internet
Author: User
Tags abstract

Although this year is no longer the name of the people, but also have to mix into a lot of personnel, here want to simply say, even if not to help the industry to plan career path, but also to touch the road before a summary, to everyone a reference.

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Interactive, visual, front-end development, user research, in fact, any one post, I like from the will, ability, potential of these three aspects.

first of all, the potential of it, before you do not feel, now more and more feel, do the interaction needs a little potential. One is the ability of logical thinking, structured thinking, inference hypothesis, even if not too rigorous, but also need to make their own logic to rationalize the design of things can be reasonable. (In the design review, often see such a negative case, cognitive walking will not go through, it is certainly the logic of their own problems.) )
Exercise method: Each design first draws a flowchart, lists all kinds of situations, please the logic strong person to review, found a bug to play once pp. Now many interactive designers do not draw the habit of flowchart, do we design the process is logical rigorous? Or a symbolic drawing of the flow chart out, there is no careful scrutiny of the logic ah? It is not art, want you to draw a picture to draw a picture, draw a broken picture what use Ah!

second, the ability of abstract thinking , generalization, from the complex interface to abstract the elements, one by one argument. To put it bluntly, you have to think clearly before you can design clearly. (This in the demand discussion stage, there are many negative cases, to get a complex task do not know where to start; Dozens of-page PPT looks like an analysis of the problem, the audience is still a blur. I have observed dozens of of designers, abstract ability, the general thinking of people, is really not much, this may be a common problem of designers, always like to think from the UI level, can not go deep.
Exercise method: First use MindManager or Excel to classify information, this level of work is also designed, such a level of design to do more to enhance the ability of abstract thinking will be helpful.

third, the ability of innovative thinking , popular point, is the ability to plan. First of all, a basic requirement, to a number of solutions, if this is difficult to do, sincere advice you, change a career bar. Weak designers, a number of solutions may only stay at one level of the problem, the ability of the designers, they have verified several rounds, even if the submission of a program to the design review, can be exhaustive and explain the reasons for the possibilities. In fact, it is to their own plans have not thought about. (Many negative cases, see the requirements of PD documents according to gourd painting scoop to get a wireframe, and the content of the logic is not as good as the requirements of PD documents clearly, that TMD also want you to interact design what!) There are people who have doubts about the work of the wireframe, the PD box is beyond expectations, more clearly described requirements, interaction if you can not give a better solution, all day muttering who robbed who's rice bowls, tmd such people should not have a job. )
Exercise methods: Not only to a number of solutions, but also to double the number, or how to upgrade AH.

No more than the potential of students, choose a career carefully!

Again, the interaction is what everyone is doing, but not everyone can do it.

Wireframe is to quickly more than a few programs, clearly can cut screen to do, their own work heap box, half a day to heap out a minimum real prototype, to such a wireframe. Originally cut a few screen piece together, the visual feeling is embodied, must turn into Black-and-white, for wireframe and wireframe? To the visual designer, others do not know your information level and focus, tired Ah!

On the flowchart, the rectangle and the diamond should be divided clearly, staring at this picture, the designer should continue to do cognitive walking in mind, to ensure the rigorous and shortest path of logic. This map is also to clarify the relationship between the pages and the link, please be sure to remind in the specific page.

Concept map, painting less people, it is necessary to generalize, abstract out to think about the problem, not to draw a bunch of people do not understand the connection, their dizzy, look more dizzy.

Finally, let's be willing, in recent years, it seems that a lot of people like to become interactive designers, thanks to this upsurge so that the professional has a great development, please be interested in becoming interactive designer students calm down, see what interaction designers will be like, want to know that they want to become that kind of person? Seemingly will problem for interactive design, is not a problem, the next time to talk about visual.

Original: http://www.aliued.com/panda/?p=151



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