Spriteframecache Sprite Frame Cache

Source: Internet
Author: User
Tags addchild
Gets the sprite frame cache Singleton Object Auto Spriteframecache = Spriteframecache::getinstance ();//Add multiple Sprite frames from the plist file spriteframecache-> Addspriteframewithfile ("xx.plist");//Create a sprite frame auto Sprite1frame =spriteframecache->getspriteframebyname based on the name of the image (" Xxx.png ");//Create a Sprite auto Sprite1=sprite::createwithspriteframe (sprite1frame ) with Sprite frames;sprite1-> SetPosition (); This->addchild (sprite1);//Create a Sprite auto Sprite2=sprite::createwithspriteframename with the name of the sprite frame (" Xxx.png "); Sprite2->setposition (); This->addchild (SPRITE2);

From for notes (Wiz)

Spriteframecache Sprite Frame Cache

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.