This is an introductory document for novice iOS. It provides some information to help you develop Apple software products using technical and programming interfaces and is not guaranteed to be updated in the future. Learning about it requires you to master some BASIC programming knowledge
1. At least be familiar with or proficient in a language (preferably Java or C), because you have to learn a new language (Swift), if you have not learned any programming language before, this will make you learn very difficult.
2. It's best to have Android basics (this is not necessary, of course, but if you learn Android, comparing iOS will be very efficient)
3. An Apple Computer (best not to use black apple)
This tutorial is the best starting point for beginners to learn iOS and allows you to create programs that run on ipad and iphone. Will teach you to develop a simple app program. At the same time, the system learns iOS methods and portals are provided later. Article technical support from the Apple Developer website, I will do the appropriate polishing processing.
Each chapter contains a tutorial and core conceptual information that builds on the process of creating a real-world iOS application in batches, and is also a record of my personal learning of iOS
When you build an iOS app yourself, you'll learn about iOS application development concepts, a deeper understanding of the swift language, and familiarity with many of the features on Xcode.
About the course
In these courses, you will build a simple ordering tracking application, named Foodtracker. This app displays a list of recipes, including the name, rank, and photo of a single recipe. Users can add a new recipe and delete or edit an existing recipe.
To add new recipes or edit existing ones, users need to navigate to different screens, where they can specify a name, rank, and photo for a particular recipe.
Your first lesson is a playground, which is a Xcode type file that lets you interact with the code and see the results immediately. After you download Xcode (when writing this article, I'm under version v6.3) to create a new playground. Use it to get you started quickly with the core concepts of Swift.
The rest of the lessons are your code and interfaces in the Xcode project. Some terms are explained separately, first let's get the tools to
In order to develop an iOS app, you need to use the latest Apple Computer (the system version is 10.10 or above, or you won't be able to download Xcode6.3). Xcode contains all the features you need, including design, development, and debugging. At the same time Xcode contains the iOS SDK, including some tools such as compilers, frameworks, etc.
You can download the latest version of Xcode on the AppStore. Let's start by putting
First we need to learn Swift
1. About Swift2.Swift Quick Tour
Then start building the UI
Start developing iOS apps with Swift