STL source code profiling algorithm stl_algo.h -- interval _range

Source: Internet
Author: User

STL source code profiling algorithm stl_algo.h -- interval _range

 

 

Interval _range (used in ordered intervals)

Certificate --------------------------------------------------------------------------------------------------------------------------------------
Description: finds an interval using a binary search. All values in the interval are equal to the given value, and a pair is returned,
Store the upper-bound iterator and lower-bound iterator of the interval respectively.

Source code:

Template
 
  
Inline pair
  
   
Performance_range (ForwardIterator first, ForwardIterator last, const T & value) {return _ partition _range (first, last, value, distance_type (first), iterator_category (first ));} // ForwardIterator version template
   
    
Pair
    
     
_ Interval _range (ForwardIterator first, ForwardIterator last, const T & value, Distance *, forward_iterator_tag) {Distance len = 0; distance (first, last, len); Distance half; forwardIterator middle, left, right; while (len> 0) {// strange? Why not use lower_bound and upper_bound directly, but wait for them to find the value and use it again? // --> I think it is an efficiency consideration. Find the value first. At this time, the left and right intervals may have been reduced a lot. // use lower_bound and upper_bound to reduce the cost much. half = len> 1; middle = first; advance (middle, half ); if (* middle <value) {first = middle; ++ first; len = len-half-1;} else if (value <* middle) len = half; else {left = lower_bound (first, middle, value); advance (first, len); right = upper_bound (++ middle, first, value); return pair
     
      
(Left, right) ;}} return pair
      
        (First, first);} // RandomAccessIterator version template
       
         Pair
        
          _ Random _range (RandomAccessIterator first, RandomAccessIterator last, const T & value, Distance *, Distance) {Distance len = last-first; Distance half; RandomAccessIterator middle, left, right; while (len> 0) {half = len> 1; middle = first + half; if (* middle <value) {first = middle + 1; len = len-half-1;} else if (value <* middle) len = half; else {left = lower_bound (first, middle, value ); right = upper_bound (++ middle, first + len, value); return pair
         
           (Left, right) ;}} return pair
          
            (First, first );}
          
         
        
       
      
     
    
   
  
 

Example:
int main(){  int A[] = { 1, 2, 3, 3, 3, 5, 8 };  const int N = sizeof(A) / sizeof(int);  for (int i = 2; i <= 4; ++i) {    pair
 
   result = equal_range(A, A + N, i);    cout << endl;    cout << Searching for  << i << endl;    cout <<   First position where  << i <<  could be inserted:          << result.first - A << endl;    cout <<   Last position where  << i <<  could be inserted:          << result.second - A << endl;    if (result.first < A + N)      cout <<   *result.first =  << *result.first << endl;    if (result.second < A + N)      cout <<   *result.second =  << *result.second << endl;  }}  
 
/*  The output is:Searching for 2  First position where 2 could be inserted: 1  Last position where 2 could be inserted: 2  *result.first = 2  *result.second = 3Searching for 3  First position where 3 could be inserted: 2  Last position where 3 could be inserted: 5  *result.first = 3  *result.second = 5Searching for 4  First position where 4 could be inserted: 5  Last position where 4 could be inserted: 5  *result.first = 5  *result.second = 5*/


 

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