Swift-Create and set a background (spritekit game development)

Source: Internet
Author: User
Tags spritekit

1, first the background image Bg.jpg,[email protected] directly into the images.xcassets

2, set the following code (the background map directly fills the entire screen)
12345678910111213141516 import SpriteKitclass GameScene: SKScene {    //当切换到这个场景视图后    override func didMoveToView(view: SKView) {        //将Images.xcassets中的bg.jpg 来制作背景        var bg = SKSpriteNode(imageNamed: "bg")        //设置位置        bg.position = CGPoint(x:CGRectGetMidX(self.frame), y:CGRectGetMidY(self.frame));        self.addChild(bg)            }    //响应屏幕点击的方法    override func touchesBegan(touches: NSSet, withEvent event: UIEvent) {            }}

Swift-Create and set a background (spritekit game development)

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