System modeling of Software Engineering: Design window Structure

Source: Internet
Author: User

Before creating a user interface prototype, you should create a window structure diagram, the window structure to describe the relationship between the windows, there is no direct relationship between the UML, this chapter introduces the design process of the window structure, first introduced the window structure design method, and then design the overall window structure diagram, and finally design the next layer of the window structure.

1. Design method

Window structure is a switching process between windows, through the window structure, you can visually see through the use case path flow. Window structure is very important, a software system in the practicality can meet the needs of users or not enough, if the window structure design unreasonable, also will not be popular with users. We can refer to the previous interface class diagram to design the window structure, in "The System of Software Engineering" Design Interface Class Model "", has recognized the system interface class, and draw the interface class diagram, in the design window structure, the interface class diagram can be mapped to the relationship between the windows of the switch.

2, the overall window structure diagram

Design and analysis of the overall window structure diagram of the system in order to go through the User Login window before entering the main window of the system, the main system menu in the System main window that pops up includes 7 menu items, and 7 Drop-down menus will appear by selecting menu items respectively. The main window structure diagram looks like this

3, the dispatch handles the window structure chart

We have a further analysis of the system's total window structure, draw the next layer of the window structure, we made a reference to the paper, the previous article introduced has identified the interface class, the corresponding window structure diagram can also refer to the division of the interface classes to organize, the following figure for the dispatch of the window structure chart

Other sub modules can also be drawn by reference to the above structure, where no more examples are given. In the next chapter we will introduce the design of user interface prototypes.

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