Ten years of Feelings, Warcraft movie, did not let me down

Source: Internet
Author: User

As a monster-level player, attach a OCD patient, my personal identity, warcraft movie design, logic, art, and role realization fully meet my expectations of Warcraft environment, mission, character, plot.

Ten years, the Game of Warcraft some decline, I have fixed in the 70 's, but in the game industry booming today, still do not have a play like the World of Warcraft so deep to carry out the "depth" of historical environment design, "depth" worldview design.

conclusion, only cannot surpass.

Intentions to make things, the ultimate thing, destined not to surpass.

This is also a developer's ultimate ideal-the ultimate!

Ten years of Feelings, Warcraft movie, did not let me down

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