The iteration of the game platform is also dominated by Moore's law, do you believe it?

Source: Internet
Author: User

Although the performance of the machine still affects the gaming experience, the gap between the experiences is really less obvious. The reason is simple, Moore's law is working.

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Wen/Zhang Shule

Originally contained in "People's post and telecommunications," April 1, 2016 "Music Travels" column


50 years ago, Gordon Moore to the development of the chip industry: when the price is constant, the performance of the silicon chip will increase by one times every 18-24 months. The rule of the IT game, known as Moore's Law, has not failed for 50 years, but was lost in the semiconductor industry roadmap released in March. The industry is also very puzzled, not to Moore's law-centric chip development program, in the end will the IT industry to take where?


No one knows where to go in the future. But at least in my opinion, the influence of Moore's Law on the iteration of the game platform is not changed by the displacement of the road map.


Let's talk about the past. Previous columns have referred to the platform's "brand Machine" and "Compatibility Machine" differences. A friend to see after the microblog on the question: Now even Microsoft is leading the Xbox One and win 10 confluence, so that users can enjoy the console version of the game on the PC happy, this does not mean that the game console brand effect has no real value? Installed win 10 tablet or mobile phone, not to qualify as a brand machine it? Maybe the netizen is right. Although the performance of the machine still affects the gaming experience, the gap between the experiences is really less obvious. The reason is simple, Moore's law is working.


This is a maths problem. First look at the speed of the replacement, with the PlayStation (PS) as an example, the 1994 release of the ps,2000 year sale of the ps2,2006 annual release of the ps3,2013 release PS4, its game host iteration speed of about 6 years; Nintendo, Microsoft's game host iteration cycle is similar to PS , and this is precisely what Moore's law dominates. The so-called time-of-day game machine, is to use the best chips and other hardware at the time to combine into one of the most powerful PC, and optimized for the game. Due to the long development time of high-performance hardware configuration, the 6-year iteration has been the limit of the capabilities of the major IT companies that produced the game consoles. Of course, there are other factors, such as protecting the market share of a previous generation of products, to ensure that game companies develop matching games (for game console performance) to recover costs, and so on.


And Moore's law? The concept of a 18-24-month chip performance improvement is also a mathematical problem. from 0 to 1, it will be a qualitative change. From 1 to 2, the user experience in the game is not strong. Can iterate to the back, as the "chessboard and Rice," the parable of the story explained, every double, will be an astronomical explosion.


Limited by research and development technology, continue to maintain a 6-year iteration of the game console, inevitably after 2-3 years of sale, performance is stretched. And it corresponds to the rise of PC games. The rise of PC games, one is because the game product is extremely rich, second, because PC users change the frequency of the host, especially nearly 10 years, 3-4 years to upgrade the PC to the latest has become the norm. This allowed PC games to lag behind the brand and compatibility issues for the first year of the game's launch, but because Moore's law was likely to achieve "corner overtaking" halfway across the region.


In the past few years, a PC with 10 years is common, and the Nintendo red and white machine of the same iteration speed. Smart phone performance has grown exponentially since the era of smartphones. Compared with the PC, the development of smart phones is relatively easy, the speed of iteration faster, Apple, Samsung, Xiaomi basically sold a new version of the mobile phone within a year. The average number of mobile phone changes for domestic users has been shortened to 18 months, and even 20% users will change their phones within a year. 18 months, does it coincide with Moore's law surprisingly well? And in the game Platform contest, the game host, the PC and the handset in the iteration speed time difference, also minimizes the disparity. Even if you know the law, if research and development can not keep up, it is useless, especially the game host.


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This article from "Wudang faction Zhang San Crazy" blog, please be sure to keep this source http://zhangshuyue.blog.51cto.com/2133969/1761598

The iteration of the game platform is also dominated by Moore's law, do you believe it?

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